Total War: WARHAMMER II

Total War: WARHAMMER II

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Sylvanian Mortal Levies - SFO
   
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Tags: mod, Units
File Size
Posted
Updated
21.264 MB
31 Oct, 2018 @ 11:23am
18 Jan, 2019 @ 9:36am
12 Change Notes ( view )

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Sylvanian Mortal Levies - SFO

In 1 collection by Sagittarius
Sylvanian Mortal Levies - Collection
7 items
Description
This mod adds mortal soldiers to the Vampire Counts roster.

If you wish to use this mod without Steel Faith Overhaul, subscribe to the vanilla game mod, do not use both mods at the same time!


Unit Roster


- Sylvanian Peasant Mob
- Sylvanian Peasant Bowmen
- Sylvanian Peasant Bowmen (Pox Arrows)
- Bandit Gang
- Sylvanian Spearmen
- Sylvanian Spearmen (Shields)
- Sylvanian Swordsmen
- Sylvanian Greatswords
- Sylvanian Knights
- Sylvanian Great Cannon
- Von Carstein Guard (Greatswords)

Recruitment
- State Troops and Artillery are recruited from the Barracks building chain
- Peasants are recruited from rescourse buildings
- Regiments of Renown are recruited from level 5 Drakenhof building
- Defencive buildings add a garrison of mortal Sylvanian soldiers to a settlement


Unit Changes


- Units are reskinned to fit Sylvania's dark aesthetics
- Stat changes are based on Steel Faith Overhaul II
- Mortal Sylvanians are immune to vampiric / non-corrupted attrition
- The new DLC units: Sylvanian Crossbowmen & Sylvanian Handgunners are now immune to non-vampiric attrition, and are reskinned like my units


Compatibility


- This is a submod for Steel Faith Overhaul II, and requires it to function propperly.
- You cannot use this mod with Sylvanian Mortal Levies (the base game version) at the same time.
- Any mod that reskinns Sylvanian Crossbowmen and Sylvanian Hangunners will be incompatible (It is still compatible with Dryrain's Reskin Overhaul).


Credits


- Credits for the building chain, tech tree and general mod advice goes to Selian
- Building icons are inspired by the Building Progression Icons II mod.


This is my first mod. Please post any bugs or ideas in the commens.
Also consider liking the mod, this will actually help me see if I should expand it, and perhaps make other mods in the future!

68 Comments
Wrath_of_Janos 18 Jan, 2023 @ 2:48am 
can you make an update (double of HP)? PLEASE

Can you add to the Swordman the distance weapon like spears
WhackyRavenLand 13 Aug, 2022 @ 3:28pm 
Any chance for a final update? Pretty please <3
hirowmajnhard 5 Feb, 2022 @ 10:20am 
I confirm that this mod crashes the game. It's a shame, it was the most interesting total conversion of the Von Carsteins and I haven't even completed my first campaign :C
A²+B² Equals C² 2 Jan, 2022 @ 1:53pm 
As of the 2nd of January, this mod + Grimhammer II - The Last Kiss doesn't work. It crashes on launch.
No other mods are interfering in my test. I've tried the version this with the updated version of this mod as well. Same result.
Shinobus 4 Nov, 2021 @ 10:17am 
@Crusader_Jeffory This mod adds new units and buildings, and should work fine. I had no problem with it tbh.
Shinobus 4 Nov, 2021 @ 10:15am 
I merged this mod into several conflicting VC unit mods, worked great, but I lost the files :(
This mod needs a "Unit Only - No Buildings" version. I'll try to pull this off myself, but i'm really struggling with life at the moment. I'll be back here hopefully soon. This is a great mod, abandoned or not. :)
Crusader_Jeffory 27 Oct, 2021 @ 3:01pm 
Does this mod still work anymore?
Petko_ 19 Oct, 2021 @ 4:44am 
Lmao, i dont know how to do it :D
Sagittarius  [author] 18 Oct, 2021 @ 11:50am 
@Petko_ you have full permission to upload it on the workshop. I just won't ever have time for this mod or any support of it, sorry =/
Petko_ 18 Oct, 2021 @ 9:55am 
Yo, i made this little edited version, hope it will be enough for while
{LINK REMOVED}