Kerbal Space Program

Kerbal Space Program

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Johnny
   
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Craft
Craft Type: Ship
File Size
Posted
395.660 KB
31 Oct, 2018 @ 1:02am
1 Change Note ( view )

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Johnny

In 1 collection by Juggernoob
Juggernoob Spacecraft & Co.
133 items
Description
Please check for new version: https://steamproxy.net/sharedfiles/filedetails/?id=1859909429

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Johnny is an interplanetary luxuary yacht with landing and SSTO capability on bodies up to the size of Duna.
NOT ON KERBIN! Lifter not included, recommended using Alt+F12 teleportation technology.

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Descriptions
Rumoured to be owned by a mysterious British collector, Johnny is a highly advanced spacecraft yet features a retro-style rocketship form, which clearly salutes the Consul's Ship in Dan Simmons’ Hyperion Cantos. The name is thus believed to be referring to the English poet John Keats (1795-1821)*.

This luxuary yacht is flown by an AI computer, designed to carry 6 passengers and provide top-class interplanetary travel experience. Its special part is a large multifunctional saloon, which is considered particularly luxurious on a ship carrying only 6. The ship can rotate around its center to provide minor artificial gravity that gives the feeling of "up" and "down". Apart from its leisure purpose, even complicated science experiments can be conducted thanks to its top-grade on-board sensoric.** However, it lacks EVA or roving vehicles that could have been stored in this bay.

Technically viewed, Johnny has more than 6100dV*** plus drilling and ISRU equipments, thus theoritically allows unlimited travels within the Kerbol system, given the fact that there are always small moons or refueling stations around major tourist attractions. Besides efficient nuclear engines, Johnny also has powerful aerospikes and thrust vector control (TVC) engines, thus it is able to land on small bodies up to the size of Duna****, gets refueled, and SSTO back again.

During refueling, it can serve as a very cozy residence even in most remote areas, and act as a large jumping rover itself. This is a major advantage compared to other interplanetary yachts that are unable to land.

Johnny is registered at Mun Surface Space Port "Bodensee", currently chartered and cruising between Mun and Duna.


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Notes
*This is further supported by the fact that its launch date, 31.Oct, is exactly the birthday of the said poet.
**Yes, it can be used as a science craft. Only the large surface scanner is not aboard.
***In-hangar stats is lower than that, because a small amount of fuel is stored as ore. This can be converted into LH or LOX en-route. I tried to be reasonable with its interior spaces and did my best to avoid clipped-in tanks. Fuel supply priority is edited in order to keep CoM as low as possible.
****When landing on bodies with atmosphere, be very careful if you want to do aerobrake - It tends to "flip over" to prograde due to tail fin-stablized aerodynamic form. Therefore, aerobrake is only useful if AP is still high up, but very dangerous if it flies too low and too fast - it will become an orbit missile and rush right into the ground. Better aim for retrograde and maintain, fire engines and use chutes to slow down (Let someone repack the chutes in the saloon). Dan Simmons is responsible for such a design.


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Hotkeys
1 - Nuclear main engines ON/OFF
2 - Aerospike engines ON/OFF
3 - Thrust vector engines ON/OFF
4 - Toggle panels and long-range antenna
5 - Toggle drills
6 - Mining, converting and fuel cells ON/OFF


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Fully stock
Parts count: 254
Dimensions: 21.6m x 8.9m x 8.9m
Max weight: 135.4t
Root part is the Mk1 inline cockpit.


10 Comments
Juggernoob  [author] 10 Apr, 2019 @ 7:31am 
Strange, it always works for me, maybe there's something to be enabled in the settings? Or just google for KSP debug
cheeple 4 Apr, 2019 @ 10:46am 
Wait, alt+F12? It doesn't do anything to me (im in sandbox)
Juggernoob  [author] 8 Mar, 2019 @ 1:44am 
If you mean it won't launch itself from Kerbin into space...yes it won't, because it doesn't have enough TWR. This ship is designed to be operated in vacuum and quote: "on bodies up to the size of Duna". You can attach four boosters under the aerospikes, or simply use Alt+F12 to send it into orbit.
Zero Forland 5 Mar, 2019 @ 12:48am 
It won't launch. Why is that?
KILLEM ALL 4 Mar, 2019 @ 7:48pm 
doesnt launch. but looks cool 11/10
Xeno'quaza 4 Mar, 2019 @ 3:59pm 
Impresive!
Juggernoob  [author] 1 Mar, 2019 @ 10:40pm 
Wow that's a huge compliment, probably too huge for this thing XD But I'm happy that you like it!
kirbcake 1 Mar, 2019 @ 7:45pm 
To be honest, this is probably the best thing on the entire workshop
Juggernoob  [author] 4 Nov, 2018 @ 4:46am 
Wow that's gonna be a large ship, any plan to finish it? :D I'm making a smaller version as LKO-Mun ferry, seems that I just stick to compact things XD
Duster Industries 2 Nov, 2018 @ 9:44am 
lol i was working on a simular rocetship desing (about 3 times the size of this one) but just never got around to make it fully functional. It was also intended to be an interplanetay ssto.