Space Engineers

Space Engineers

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Medieval Engineers Alpha planet Alien
   
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Type: Mod
Mod category: Planet
File Size
Posted
Updated
34.878 MB
26 Oct, 2018 @ 3:03pm
5 Feb, 2021 @ 9:43am
10 Change Notes ( view )

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Medieval Engineers Alpha planet Alien

Description
*Npcs can be added if you use this mod https://steamproxy.net/sharedfiles/filedetails/?id=1554852220
-make sure to use the original mod too from him

Ever since Medieval Engineers got planets back on October 18, 2016 I was wondering "When will we get a planet overhaul like this?" So far they got another and even better planet with the recent Beta planet. Nice smooth terrain with roads and various foilage and biomes.((They got a water mod too!!!)) While we Space Engineers are stuck with the dated planets from Nov 12, 2015 with the crazy jagged terrain and static metal trees that can stop a large ship. I grown tired of waiting and decided to take matters into my own hands. I tried my best to import the ME Alpha planet I couldn't get Beta to work at all. This is my first time making a planet in SE so it might be rough around the edges not as rough as the terrain on normal SE planets.

Ore on this planet might be odd because I had to edit the ore values because ME at the time had only iron ore. Iron is very common but if you travel away from the main roads or look around the higher terrain you should find other ore. Also ice is buried too with ore rocks appearing on the savannah like surface.

Reason why I went with Alien theme because another modder is working on his own ME import. Though I guess I might make a Earthlike too (I did!) but it will be the Alpha planet because I can't get the mat file to work for Beta planet. Clouds don't show because I couldn't get them to work even when I use the exact coding they used on the SE planets. Hey at least we got roads now and rovers and mechs aren't useless now.

Wildlife on this planet is very different between night and day! 3-5 wolves and white spiders will spawn. At night however 10-20 wolves and black spiders can spawn. I thought it would make it a bit more interesting for people who are exploring also you can get resources from those metal hungry npcs. If you don't like it just turn them off.

Special thanks to Doctor Octoganapus for making his guide about making planets! Also to my friends who help MP test this.

Recommended Size = 60,000m/60km (You can go bigger if you like, terrain will rarely appear weird due to ME being smaller. I noticed it around mountains mainly)
Oxygen Level = High
Gravity = 1g

Earthlike version https://steamproxy.net/sharedfiles/filedetails/?id=1553223641
7 Comments
Spaceman Spiff 18 Mar, 2020 @ 3:04pm 
OK. I was looking for a new survival challenge, and this looked promising. Oh, well.
Ryukki  [author] 18 Mar, 2020 @ 2:27pm 
oh its way outdated pretty much need to overhaul it.
Spaceman Spiff 18 Mar, 2020 @ 2:17pm 
I like it. I would like it better without air (a bit more of a challenge). I REALLY like all the bugs and pups. I noticed that there's no wind, so wind turbines don't work. Is that intentional?
Ryukki  [author] 31 Oct, 2018 @ 12:47pm 
lol, I would love that. I think its kinda needed with the rover friendly terrain and the scarce resources. I think your NPCs will like it here and upcoming Earthlike.
superhappyalien 31 Oct, 2018 @ 12:12pm 
Cool i have to add the tags to make sure my npcs spawn on this planet hehehe
Ryukki  [author] 31 Oct, 2018 @ 11:54am 
Thanks! I'm actually working on the Earthlike right now.
superhappyalien 31 Oct, 2018 @ 11:27am 
Nice work.