RimWorld
31 valoraciones
dianne's defaults - Food
   
Premio
Favoritos
Favorito
Quitar
Mod, 1.0
Tamaño
Publicado el
Actualizado el
501.765 KB
24 OCT 2018 a las 5:38 p. m.
25 OCT 2018 a las 2:14 p. m.
2 notas sobre cambios ( ver )

Suscríbete para descargar
dianne's defaults - Food

Descripción
Replacements for various food items in RimWorld

Changes simple, fine, and lavish meals to each have an individual texture and 2 tupperware textures each, as well as 5 kibble levels, and 2 beer levels. Also now has Nutrient Paste levels and Pemmican levels.

Special thanks

pardeike for Camera+
15 comentarios
Lailani01 20 MAY 2020 a las 9:39 a. m. 
Lailani01 19 MAY 2020 a las 10:49 p. m. 
Thank You. Will do - no problem. Gonna be a busy day for me today, and i'll do last fixes, testing and upload in the evening.
diannetea  [autor] 19 MAY 2020 a las 3:18 p. m. 
That's fine, go right ahead :3 If you don't mind putting a link to this one in case people like it too, I'd appreciate it
Lailani01 19 MAY 2020 a las 11:46 a. m. 
@diannetea : Hello. I'm eternal lurker who's (maybe) good with graphics. To be perfectly honest, i've been using this mod for ages, with changed parts of the code and my own graphics for RW foods. Thing is i am somewhat of an anti-programmer (i really suck at it), but i would like to actually upload this combined mod, that is nicely compatible with 1.1, to the workshop. I think it really improves aesthetics of the vanilla game and it would kinda suck to keep it for myself only. Would you mind horribly if i use parts of your original code in my mod? I would of course put this at the top of the description: "coding: diannetea , graphics: lailani01".
diannetea  [autor] 14 OCT 2019 a las 10:19 a. m. 
My guess is one of those other mods is changing the file path for the texture then, you'll have to look at their code and from there you should probably make a patch mod, so they'd in order be those mods, my mod, your patch. I "think" there's a way for me to patch it to use a different path if a specific mod is also installed, but I'll have to ask in the discord later and it's a little hard for me to do anything right now as I killed my motherboard the other day and the replacement part to get my desktop running again won't be here until Wednesday
sakurakaorimendoza 14 OCT 2019 a las 4:12 a. m. 
I tried last, it didn't work. Without this mod the food textures are fine, but adding it the simple meal disappears. I get:

Could not load UnityEngine.Texture2D at Food/Simple in any active mod or in base resources.

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MatFrom with null sourceTex.

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not load UnityEngine.Texture2D at Food/Fine in any active mod or in base resources.
...
Could not load UnityEngine.Texture2D at Food/Lavish
...
diannetea  [autor] 13 OCT 2019 a las 4:02 p. m. 
load this last
sakurakaorimendoza 13 OCT 2019 a las 8:15 a. m. 
I am having a problem with 1.0, I wonder if you can tell me the simple meal path so I can override it myself? I really want to fix it. I have bulk cooking, real food and real kitchen, I tried loading this first, simple meals is a broken red square, but survival meals work...
ButtJunkie 4 JUN 2019 a las 7:54 a. m. 
And survival meals it seems. Looks good :)
diannetea  [autor] 28 OCT 2018 a las 6:22 a. m. 
I'm working on them, right now I have "environment" in the works, but it's an overhaul of pretty much all of the flora and natural stuff so it's taking a while