RimWorld

RimWorld

31 ratings
dianne's defaults - Food
   
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Mod, 1.0
File Size
Posted
Updated
501.765 KB
24 Oct, 2018 @ 5:38pm
25 Oct, 2018 @ 2:14pm
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dianne's defaults - Food

Description
Replacements for various food items in RimWorld

Changes simple, fine, and lavish meals to each have an individual texture and 2 tupperware textures each, as well as 5 kibble levels, and 2 beer levels. Also now has Nutrient Paste levels and Pemmican levels.

Special thanks

pardeike for Camera+
15 Comments
Lailani01 20 May, 2020 @ 9:39am 
Lailani01 19 May, 2020 @ 10:49pm 
Thank You. Will do - no problem. Gonna be a busy day for me today, and i'll do last fixes, testing and upload in the evening.
diannetea  [author] 19 May, 2020 @ 3:18pm 
That's fine, go right ahead :3 If you don't mind putting a link to this one in case people like it too, I'd appreciate it
Lailani01 19 May, 2020 @ 11:46am 
@diannetea : Hello. I'm eternal lurker who's (maybe) good with graphics. To be perfectly honest, i've been using this mod for ages, with changed parts of the code and my own graphics for RW foods. Thing is i am somewhat of an anti-programmer (i really suck at it), but i would like to actually upload this combined mod, that is nicely compatible with 1.1, to the workshop. I think it really improves aesthetics of the vanilla game and it would kinda suck to keep it for myself only. Would you mind horribly if i use parts of your original code in my mod? I would of course put this at the top of the description: "coding: diannetea , graphics: lailani01".
diannetea  [author] 14 Oct, 2019 @ 10:19am 
My guess is one of those other mods is changing the file path for the texture then, you'll have to look at their code and from there you should probably make a patch mod, so they'd in order be those mods, my mod, your patch. I "think" there's a way for me to patch it to use a different path if a specific mod is also installed, but I'll have to ask in the discord later and it's a little hard for me to do anything right now as I killed my motherboard the other day and the replacement part to get my desktop running again won't be here until Wednesday
sakurakaorimendoza 14 Oct, 2019 @ 4:12am 
I tried last, it didn't work. Without this mod the food textures are fine, but adding it the simple meal disappears. I get:

Could not load UnityEngine.Texture2D at Food/Simple in any active mod or in base resources.

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MatFrom with null sourceTex.

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not load UnityEngine.Texture2D at Food/Fine in any active mod or in base resources.
...
Could not load UnityEngine.Texture2D at Food/Lavish
...
diannetea  [author] 13 Oct, 2019 @ 4:02pm 
load this last
sakurakaorimendoza 13 Oct, 2019 @ 8:15am 
I am having a problem with 1.0, I wonder if you can tell me the simple meal path so I can override it myself? I really want to fix it. I have bulk cooking, real food and real kitchen, I tried loading this first, simple meals is a broken red square, but survival meals work...
ButtJunkie 4 Jun, 2019 @ 7:54am 
And survival meals it seems. Looks good :)
diannetea  [author] 28 Oct, 2018 @ 6:22am 
I'm working on them, right now I have "environment" in the works, but it's an overhaul of pretty much all of the flora and natural stuff so it's taking a while