Space Engineers

Space Engineers

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EHI MCF-930 Tradewind (Stock Freight)
   
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Type: Blueprint
File Size
Posted
Updated
8.141 MB
24 Oct, 2018 @ 10:27am
6 Aug @ 6:56pm
62 Change Notes ( view )
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EHI MCF-930 Tradewind (Stock Freight)

In 2 collections by Canofjuice
Epitome Heavy Industries Catalogue
14 items
EHI Modular Freight System
15 items
Description
NO MODS | DLC REQUIRED | SCRIPTS | MINOR SUBGRIDS | SURVIVAL READY



The MCF- 930 "Tradewind" (Stock Freight)
HUD ID: (MCF-930)
Hull symbol: AK





The core of EHI's business has always been the civilian market, providing commercial and industrial solutions across the entire spectrum. It is no surprise that EHI's early success is owed to the popularity of the humble Modular Cargo Freighter. Nine iterations later with the MCF-900 series, EHI continues to provide its customers with a flexible, high-quality, and affordable solution for all commercial freight applications. As the current flagship product of the MCF line, the Tradewind is nearly constantly upgraded as new technologies become available.

Overview:
The core components of the Tradewind are its command module- which houses the crew cabin, and engineering module- which houses its main powerplant and jump drives. Designed to comfortably sustain three crew members for an extended duration, the command module is fully capable of acting as a light freighter on its own. Combined with and engineering module, the Tradewind quickly becomes a very robust vessel capable of pulling huge amounts of cargo.

The rest of the Tradewind is comprised of a series of Modular Freight System (MFS) cargo pods, linked together in a a "string." This string can consist of any combination of cargo pods, vehicle transporters, or even additional engineering modules. This system allows for entire groups containers to be pre-loaded and prepped for transport before the Tradewind arrives. The command module can then simply attach itself to the new string and continue its route. This allows for extremely rapid turnaround time, as well as customization to meet the needs of specific missions.





Statistics:
Role: Modular Medium Freighter.
Crew: 1-3
Mass: 1,967,023 (Dry)
Blocks: 2,195
PCU: 20,794


Modules
MCF-930 Command Module
Cargo Pod Standard
• Engineering Module Mk. I


Equipment
- As Equipped:
Jump Drives: 2+4
Small Reactors: 4
Large REactors: 1
Hydrogen Engines: 6
O2/H2 Generators: 4
Oxygen Tanks: 2
Gyroscopes: 2
Hydrogen Tanks: 8
Dedicated Cargo: 10 Small Containers
General Cargo: 6 Large Containers

Armament:
8x 25mm rotary autocannon turrets. (One on each side of the engineering module, and a third mounted dorsally on the command module.)





  • Survival Ready.
  • Modules and pods can be de and re-attached either by finding their corresponding timer via the menu, or via physical control panels placed next to the corresponding connection point.
  • Weapons are limited, and are defensive only. This ship is not intended for combat, although certain critical areas are armored.
  • Engineering module comes equipped with a large reactor and two jump drives.
  • Command module is equipped with a token amount of internal storage capacity.
  • Compatible with all Modular Freight System (MFS) style cargo pods.


Scripts:
Whip's Auto Door and Airlock Script
Automatic LCDs 2
Whip's Turret Based Radar


IMPORTANT:
As this ship is much much longer than it is wide, this ship when assembled tends to have very pronounced roll characteristics versus yaw or pitch. Increasing the length of the string pronounces this effect further.


Author's Note:
This ships has a subgrid that consists of only a single connector block attached to the end of the docking piston. This ship can still be easily built via projector.

There is a lot of potential and room to grow here. I see possibilities for refining and manufacturing pods, transporter pods to move squadrons of assembled starfighters, passenger pods, possibly even Q-ship style combat pods. Follow me for updates, as I will likely release blueprints for some of these, but I'd love to see what other people come up with. Remember, that the form factor of the existing pods is not set in stone. I chose the current size and shape simply based around what would house two 3x3x3 large containers.
4 Comments
Canofjuice  [author] 6 Nov, 2019 @ 8:07pm 
Which one in particular?
Sentinel 5 Nov, 2019 @ 5:33pm 
Where is that space Station BP?
Canofjuice  [author] 8 Oct, 2019 @ 1:25pm 
the Mk. I command module and Mk. I engineering section (I haven't posted the Mk. I engineering section yet but I'll get on it.)
Altaree 8 Oct, 2019 @ 12:46pm 
Which versions the the command and engineering sections were used for this and the refinery ship? Same as the individual components?