Sid Meier's Civilization V

Sid Meier's Civilization V

161 ratings
Fate/Zero: Gilgamesh's Sumer: Golden King Edition [BNW]
   
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File Size
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8.739 MB
22 Jun, 2013 @ 3:43am
18 Jan, 2015 @ 11:40pm
9 Change Notes ( view )

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Fate/Zero: Gilgamesh's Sumer: Golden King Edition [BNW]

In 1 collection by Vicevirtuoso
Vice Virtuoso's Fate Series Civilizations
5 items
Description
REQUIRES BRAVE NEW WORLD

No longer compatible with GAK -- {LINK REMOVED}

{LINK REMOVED}


Adds Gilgamesh's Sumer as depicted in Fate/Zero and Fate/Stay Night. This is a purely fictionalized depiction of Gilgamesh and Sumer -- if you're looking for something a little more historically accurate (and balanced), I'd recommend Tomatekh's excellent Gilgamesh/Sumer mod.

This mod deletes the city-state of Ur and replaces it with the city-state of Misaki. Misaki is a Maritime city-state, since Ur was a Maritime city-state.



Special thanks to Type-Moon Wiki and Wikipedia for Civilopedia info.
142 Comments
kkeday 19 Jul, 2020 @ 8:01pm 
I keep getting error messages while trying to copy ucg file solution.
kkeday 19 Jul, 2020 @ 7:56pm 
Hello Skitter, For some reason the mods are sometimes hard to find. Run a search for Gilgamesh in your C drive. If you find it, copy it into you mods folder. Sometimes the download needs to be activated.
If that does not work here is an alternative I am copying from someone else that I have found helpful (next post due to 1000 character limit):

Skitter 19 Jul, 2020 @ 7:39pm 
Not sure what's wrong for me but it literally just doesn't work for me. I click subscribe, see it in my Mods folder, see it in the in game mods menu, enable it with the checkmark, and from there it simply doesn't work. I can't determine the issue at all. Am I missing something?
kkeday 23 May, 2020 @ 11:43am 
This is one of my favorite Civs. It is fun to play. I think the advantages of being able to build any other Civs special units is well balanced with the experience penalty. The cash from faith & faith structures is balanced by not being able to use faith to generate great people in the late game. Despite the advantages I do not feel this Civ is Over powered. It is also a fun Civ to play against. :steamhappy:
alleys28 16 Apr, 2019 @ 12:26pm 
ok thank you
Vicevirtuoso  [author] 15 Apr, 2019 @ 4:17pm 
The code for this Civ uses an SQL trigger to detect new Units being added to the database, then makes a copy of them with the only differences being a different internal name and making it a UU of Sumer rather than the original mod civ.

It's far from impossible that there are some Civs' unit code that isn't playing well with this SQL.
alleys28 12 Apr, 2019 @ 2:23pm 
has anyone else noticed that sometimes you cant build units from other mod civs i was wondering if anyone knows why i know nothing about modding and i dont understand why most of the times you can build mod civ units but sometimes you cant
Salsa_Rey 3 Dec, 2018 @ 10:20pm 
So, I am playing this in conjunction with the Diarmuid, Arturia, and Iskandar mods, as well as some others. There seems to be a problem with how this mod is interacting with Iskandar. Namely, that whenever Iskandar's Phillippi attacks, the game crashes at the end of that turn. Is that a common occurrence?
Vicevirtuoso  [author] 6 Oct, 2018 @ 8:05am 
Possible conflict with other mods.
Snowberry81 4 Oct, 2018 @ 8:30am 
I cannot build any buildings with this mod. Is this a glitch or not kept up to date?