Stormworks: Build and Rescue

Stormworks: Build and Rescue

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(Advanced Mode) Grumman F-14A Tomcat "Jolly Rogers"
   
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File Size
Posted
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2.127 MB
22 Oct, 2018 @ 10:04pm
27 Feb, 2019 @ 12:15pm
20 Change Notes ( view )

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(Advanced Mode) Grumman F-14A Tomcat "Jolly Rogers"

In 1 collection by EndoSkull
★彡 𝒲𝒲𝐼𝐼 𝐵𝓊𝒾𝓁𝒹𝓈 彡★ & A Few Other Things by EndoSkull
72 items
Description
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SEE the latest BUILDs I'm WORKING on at my YOUTUBE Channel
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https://www.youtube.com/channel/UCDTebcknsML6lKuabmT0H-A <--- HERE :)

UPDATES NOTES AT BOTTOM

Flight Manual (Subject To Change)
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- On Spawn Parking Brakes Are On
- Drop Tank Fuel Pumps Are Off
- Generators Off
- Planes USES RPS SETTING as throttle - MAX throttle is RPS of 200 (You can blow the engine so watch your RPS as it climbs)

Issues & Procedures
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- On take off plane will want to nose dive - counter this with elevator and take off at a modest speed
- Wings will sweep at 35 RPS
- Plane now alters pitch based on speed - Below 0 to 50 RPS plane will stay level at low speeds with the execption of a slight pitch up
- 51 RPS above plane will alter it's pitch again to attempt to stay level but will still have a slight climb
- Plane has an issue of pulling right when pitching up and left when you pitch down....
--plane still has no rudder...
- Fast rolls will cause plane to damage itself with wing rotors
- Turn generators on to charge batteries

Fly On!


Update 13
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- Removed Extra test blocks that were intake
- Added Glove Vanes that extend on pitch up or down
- Added Fuel Rack now retracts when Drop Tanks are released

Update 12
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- Added more missing decals...
- Patch .35 changes something I had to re-adjust my auto pitch again. Should be stay relatively level

Update 11
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Apparently I didn't paint both sides with decals .... OOPS! Thanks @The Courier

Update 10
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- Minor Update - While working on two new skins for release next week (Make sure you subcribe to my youtube channel! https://www.youtube.com/channel/UCDTebcknsML6lKuabmT0H-A) I noticed I was missing (2) position lights.

Update 9
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- 99% done with the Paint Scheme
- Minor updates to intake model
- Hopefully I didn't delete any logic this time :)

Update 8
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- Air brake logic reinstalled (somehow I deleted it and nobody told me :-P)
- Elevators connection has been tweaked hopefully they should not damage themselved (however wings still break on fast rolls)
- Added RUDDERS! Plane is now super stable on pitching up and down - (rudder sensitivity is reduced to allow for slow left and right manuvers)
- Starting to work on paint scheme details now...

Update 7
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- Minor tweak to Roll PID Plane was rolling more to right rather than level
- (Coming Soon) Currently testing Rudders (not on this release! Should stablize unwanted right/left drift when pitching plane up and down

Update 6
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-Enclosed Back Area
-New Stable Drop Tanks are flush with fusalage and no more swinging! Yay!
- These will be updated again with smaller mags and added hardpoints for weapons!

Update 5
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- 0 to - .50 RPS Now attempts to keep the pitch level at this speed range
- .51 RPS + Now attempts to keep the pitch level during high speeds (It will still slighly pitch up - but very slight
- Added Position Lighting, Anti-collision lighting, landing lights, panel lights (ACCESS LIGHTING FROM RIO SEAT)
- Brakes are now "applied" by number 5 for both back wheels - Parking brake button is located in pilot cockpit

Update 4
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- I spent time adjusting auto pitch - I need to take time to move logic around to add more logic to dynamically adjust autolevel based on speed - However I did make a small tweak that allows the plane to stay almost level at .25 - as you increase speed the plane will pitch up.
- The plane has no rudder as of yet - And adding them makes it look ugly - still working on it though. Anyway - there appears to be an issue that on pitch up the plane pulls right - on pitch down the plane pulls left - not sure if rudders would counter this - stay tuned.

Update 3
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- Stormworks Patch 4.31 adds Custom Fuel Tank Read Outs.
- Gauges Convert Fuel Tank Capacity to US Gallons
- Added missing Reserve Fuel Tank Button Label

Update 2
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Sometimes you just feel like painting...

Update 1
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Flight model is much better - I added a PID to keep it level both pitch and roll - Roll is a bit slower so you can manuever better. Still tuning and testing.
90 Comments
EndoSkull  [author] 17 Sep, 2020 @ 12:00am 
This one doesn't even work anymore. The new one does 270
Lorderock 16 Sep, 2020 @ 8:15pm 
what top speed does it go? I got 340. but what measurement: kph, mph, m/s, knots, etc.
Ultrawing_56 24 Jul, 2020 @ 4:18pm 
ok thanks! I CANT WAIT FOR THE NEW F-14
EndoSkull  [author] 24 Jul, 2020 @ 12:32pm 
This is a very old build - it's likely broken - see youtube channel for latest version being built https://www.youtube.com/c/EndoSkull/community
Apocalo 24 Jul, 2020 @ 8:17am 
How do you attach the fuel tanks?
TREEamble 19 May, 2020 @ 11:58am 
hey I looked up the F-14's actual dimensions and made a box with them and out of all the actually decent flying F-14s on the workshop your got the closest to the actual thing
Ultrawing_56 7 Mar, 2020 @ 11:15am 
bro your the only one with a actaul finished F-14 tomcat, i saw it when it worked then a update made the engines explode..... now i cant do nothing with it. I really hope you are able to fix this one.... i love F-14 tomcats, there my dads favorite too. good luck fixing it and all the others.
Asis 11 Dec, 2019 @ 2:20am 
I miss these old creations.
EndoSkull  [author] 9 Aug, 2019 @ 4:38pm 
I think the plane is broke.... I need to take all these down and go through each one...
Denki 9 Aug, 2019 @ 6:08am 
how do i start up the engines