RimWorld

RimWorld

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ETRT: Bulk Produce Kibble
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
141.762 KB
21 Oct, 2018 @ 5:31am
12 Nov, 2022 @ 6:55am
5 Change Notes ( view )

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ETRT: Bulk Produce Kibble

In 1 collection by Evil Tactician
Evil Tactician's RimWorld Tweaks
8 items
Description
Stand-alone Release of Bulk Production Recipes

Part of:

The above mod includes this one, as well as many others with in-game toggles to enable and disable them. You do not need this mod if you're already subscribed to the full mod.

Bulk Production Recipes -- RimWorld Version 1.2+
- Everything except Kibble is now part of the native game.
- For 1.2+ Only Kibble remains as part of this mod.

Bulk Production Recipes -- RimWorld Version 1.1+
- Crafting Meals in stacks of 4 is now a native feature.
- Make Pemmican in stacks of 4 to match native recipes.
- Make Kibble in stacks of 5 to match the rest of the mod.
- Slightly more efficient in terms of cooking time. (Matches native efficiency)
- Only works on stoves, not campfires.
- Increased skill requirements for cooking stacks to represent complexity.
- Craft Smokeleaf, Yayo, Flake and Psychite Tea in stacks of 5.

Bulk Production Recipes -- RimWorld Version 1.0
- Craft Meals, Pemmican and Kibble in stacks of 5.
- Slightly more efficient in terms of cooking time. (4x longer than making 1 meal)
- Standard ingredient cost (500%) and only works on stoves, not campfires.
- Increased skill requirements for cooking stacks of 5 to represent complexity.
- Craft Smokeleaf, Yayo, Flake and Psychite Tea in stacks of 5.

Credits
PostRobcore - For Feed The Colonists, which my Meal Creation Tweaks are based on.

Changelog
12-11-2022: RimWorld 1.4 Compatibility
21-07-2021: RimWorld 1.3 Compatibility
12-08-2020: RimWorld 1.2 Compatibility
01-03-2020: RimWorld 1.1 Compatibility
21-10-2018: Stand-alone Release

The full mod can be found here:
https://steamproxy.net/sharedfiles/filedetails/?id=1500293791
33 Comments
Solarus 16 Aug @ 6:06am 
Will you update this to 1.5? :)
Evil Tactician  [author] 21 Aug, 2023 @ 11:56am 
Yes @Spartan - everything else it used to do has been added to the vanilla game :)
Spartan 20 Aug, 2023 @ 7:22pm 
This mod only adds Kibble bulk right ?
Evil Tactician  [author] 15 Aug, 2023 @ 10:50am 
Are you sure there isn't some conflict?

Unless the base game code changed, this was a pretty simple mod. If the recipe shows up, there's no real reason why pawns shouldn't be doing it. Does your pawn meet the minimum skill requirements?

I can't remember the details from the top of my head, but there's definitely a slightly higher requirement than the non-bulk recipe.
suppressor666 14 Aug, 2023 @ 1:54pm 
the bulk kibble recipe does not work, it shows on the butcher table but colonist won't do it, as if the bill does not exist
Evil Tactician  [author] 23 Jul, 2023 @ 11:04am 
It does not need a new game.
Pille 21 Jul, 2023 @ 1:34pm 
Is it possible that this mod needs a new game? Or a new butcher table or something? I added it to an ongoing game and the bill is on the butcher table, but the colonists don't recognize that there is anything to do at the butcher table. If I delete all other bills and only add this one and then try to force someone to work on it, nothing comes up. Not even the menu, it's as if no bill exists for the colonists.
Evil Tactician  [author] 12 Nov, 2022 @ 6:56am 
Updated for RimWorld 1.4
Mike280 23 Feb, 2022 @ 11:32am 
Ahh, a lifesaver. Bulk kibble to the rescue!
Evil Tactician  [author] 22 Feb, 2022 @ 1:34pm 
The full mod now has toggable features:
https://steamproxy.net/sharedfiles/filedetails/?id=1500293791