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As such, I use the DPS overlay mod as a metric.
I have never seen a DP user break 10 dps in my hundreds of observations, and "good" bow dps starts at 15, caps at 25.
I think DP looks cool, I think it feels good to use it, and one of my sweetest moments was cutting a KD tail and killing it in the same DP, but it's just not efficient compared to just spamming charged shots.
I started with bow and Dash Dancing only became fun when I got my constitution up high enough. My gameplay totally shifted. And then I get MBG, and it totally shifted again. Very peculiar for a weapon meta to jump twice based on HR and gem drops.