Company of Heroes

Company of Heroes

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8p Unfair Enemies 3:Compound v2
   
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Maps: 4v4
标签: tow
文件大小
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7.271 MB
2018 年 10 月 16 日 下午 5:12
1 项改动说明 ( 查看 )

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8p Unfair Enemies 3:Compound v2

在 Peeedaaah 的 1 个合集中
Peeedaaah's Unfair Enemies Maps
13 件物品
描述
Currently only works properly in single player skirmish. In MP uniits move to a specific point on the map, no matter where you command them to go.. Working on fix...but don't get your hopes up.

Updated version 2: See changes at the bottom.

Unfair Enemies has returned for its 3rd installment! Back by moderately popular demand...
As usual, the AI is advantaged in resources, units and strategic location. (AI already has units, mines, territory & gun emplacements.)

Start as slots 1-4 against Expert AI.

Change Log:
-Fixed bridge near human bases that was allocated to enemy team. Units would fire at it constantly.
-Assigned some mines to the enemy, instead of to the 'world'
-Fixed the map description

Thanks to those that flagged the issue.
-Peeedaaah
28 条留言
[Operator] Domsch 2022 年 10 月 2 日 下午 1:24 
Higher resource income for players
Dogmitry Puplushka 2018 年 12 月 4 日 下午 6:22 
YES MORE OF THESE TY
S.C.D.O Santiago 2018 年 11 月 15 日 下午 7:18 
aque genial mapa
BlackTigerAce 2018 年 11 月 15 日 上午 12:57 
thx for maps, i will wait for the fix :)
harneit 2018 年 11 月 7 日 下午 5:43 
it also appears on
Stalingrad (8)
(np, hope you find out the reason for that)
Peeedaaah  [作者] 2018 年 11 月 2 日 下午 4:47 
Ok thanks. I'll see if i can find some similarities.
harneit 2018 年 11 月 2 日 上午 11:43 
the new map called:
The Crossing (8p)
has this bug
Jaichbinsogroß 2018 年 10 月 27 日 下午 6:06 
Hey Peeedaaah, thank you very much for this awesome map. It's been great fun to play this. But, those 88s..... Thanks again!
Treasure87 2018 年 10 月 27 日 上午 3:37 
all other maps from you are working, and are very nice to play , i love them :)
Peeedaaah  [作者] 2018 年 10 月 26 日 下午 4:03 
So does anyone know what triggers this? There's gotta be something that causes it. I've made over 60 maps (haven't published all of them) and have never seen that happen before.

Are there any other maps that have this issue? I'd like to take a look at them and see if I can figure out what it is.