Company of Heroes

Company of Heroes

58 ratings
8p Unfair Enemies 3:Compound v2
   
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Maps: 4v4
Tags: tow
File Size
Posted
7.271 MB
16 Oct, 2018 @ 5:12pm
1 Change Note ( view )

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8p Unfair Enemies 3:Compound v2

In 1 collection by Peeedaaah
Peeedaaah's Unfair Enemies Maps
13 items
Description
Currently only works properly in single player skirmish. In MP uniits move to a specific point on the map, no matter where you command them to go.. Working on fix...but don't get your hopes up.

Updated version 2: See changes at the bottom.

Unfair Enemies has returned for its 3rd installment! Back by moderately popular demand...
As usual, the AI is advantaged in resources, units and strategic location. (AI already has units, mines, territory & gun emplacements.)

Start as slots 1-4 against Expert AI.

Change Log:
-Fixed bridge near human bases that was allocated to enemy team. Units would fire at it constantly.
-Assigned some mines to the enemy, instead of to the 'world'
-Fixed the map description

Thanks to those that flagged the issue.
-Peeedaaah
28 Comments
[Operator] Domsch 2 Oct, 2022 @ 1:24pm 
Higher resource income for players
Dogmitry Puplushka 4 Dec, 2018 @ 6:22pm 
YES MORE OF THESE TY
S.C.D.O Santiago 15 Nov, 2018 @ 7:18pm 
aque genial mapa
BlackTigerAce 15 Nov, 2018 @ 12:57am 
thx for maps, i will wait for the fix :)
harneit 7 Nov, 2018 @ 5:43pm 
it also appears on
Stalingrad (8)
(np, hope you find out the reason for that)
Peeedaaah  [author] 2 Nov, 2018 @ 4:47pm 
Ok thanks. I'll see if i can find some similarities.
harneit 2 Nov, 2018 @ 11:43am 
the new map called:
The Crossing (8p)
has this bug
Jaichbinsogroß 27 Oct, 2018 @ 6:06pm 
Hey Peeedaaah, thank you very much for this awesome map. It's been great fun to play this. But, those 88s..... Thanks again!
Treasure87 27 Oct, 2018 @ 3:37am 
all other maps from you are working, and are very nice to play , i love them :)
Peeedaaah  [author] 26 Oct, 2018 @ 4:03pm 
So does anyone know what triggers this? There's gotta be something that causes it. I've made over 60 maps (haven't published all of them) and have never seen that happen before.

Are there any other maps that have this issue? I'd like to take a look at them and see if I can figure out what it is.