Medieval Engineers

Medieval Engineers

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Rails Modpack
   
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Type: Mod
Version: 0.7
File Size
Posted
Updated
545.882 KB
9 Oct, 2018 @ 1:44am
27 Feb, 2019 @ 9:27pm
2 Change Notes ( view )

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Rails Modpack

Description
Getting Started
Try either the Introduction Video by EpikTek or the built in quests/tutorials that lead your through getting your first rails laid. If you're interested in learning about switches specifically there's the Switches Tutorial by Ivan_Cornelius
If you want to play around with the mod before you go to the trouble of laying your own track there's an example world.

Features
Wooden Rails
Cheap 10m sections of both straight and bendy standard gauge rail, made of 100% wood. You can't propel yourself faster than 8m/s on them and they have 4x the friction of steel rails.

Steel Rails
More expensive 10m sections of solid steel (or any metal) rail. They have a speed limit of 30m/s and no friction multiplier.

Bogies
A standard gauge bogie that you can attach whatever small grid blocks you want to featuring relatively low mass and friction. Additionally contains a modified bogie (handcart) that can be used by up to two players to propel yourself at 7m/s.

Switches
This pack features two types of switches. Single block solutions that have fully animated points, frogs, and guide rails but are limited to the shapes I've made (currently only a right hand switch since these are very time consuming). There's also a small block switch controller than can be placed near *any* junction point to control it, but doesn't animate the tracks themselves. A special thanks to Kreeg for making the external switch controller model when I really didn't feel like doing it.

Bugs and Future Plans
  • Report bugs on Git Reports[gitreports.com] or directly to me.
  • The player animation on the handcart is a little strange, I'll redo these but it's very time consuming.
  • Trains can't derail due to high speeds or sharp corners. Needs a lot of physics tuning I haven't had time for.
  • With a lot of weight on sub grids the bogies sink. Again, needs a lot of physics tuning I haven't had time for.
  • You can't have dynamic rails currently. I'd like this, but it's low priority.

Special Thanks
Deepflame, for putting up with my whitelist requests and bug reports.
Stori3D_Past, shad, and Ivan, for providing some great feedback during development and a wonderful short switches showcase.
Epiktetus, for putting together the lovely trailer and getting started videos.
Kreeg, for helping me create the switch controller model.

Related Mods
Do you have a rails mod related to this? Let me know and I'll add it here.

FAQ
Why are there so many mods?
When you subscribe to this mod it will add 6 other mods to your world in the form of dependencies. I did this so as the collection of rail related mods I publish gets larger, and possibly gets some features that people consider too cheaty or not-medieval-enough people can individually choose what pieces they want.

I want to build a 5km rail network but I don't want to gather the resources!
Rails Modpack (Cheaper) is this exact same mod, but with the price of all rails roughly halved.

The engineer is a super man that can haul huge amounts of stone! Why can't I pull more carts?
Well now you can with the Overpowered Handcart for your unrealistic pleasure.

Donations
Donations are never asked for, but greatly appreciated.
https://paypal.me/314piwm
https://www.patreon.com/314piwm
Popular Discussions View All (4)
19
16 May, 2019 @ 6:52pm
New items and ideas
Dr Fraud
4
28 Jun, 2019 @ 9:46am
Suggestion: Brakes and Gates
Faentoller
0
26 Aug, 2019 @ 8:16am
Handcart kills me every time the world stops to load something
gregolego gaming ඞ
574 Comments
Torchwood 17 Nov @ 9:05am 
Is there a way to tell the tracks to keep a consistent grade across their individual lengths? Right now the slope varies wildly and when viewed from the side each track segment in the vertical is shaped like a snake instead of a smooth slope. It's like riding a roller coaster. If we could set the slope on the straight segments so the two endpoints have different elevations, that would be cool.
Xaerthus 13 Feb @ 10:28am 
yes
bsrlinmaz 11 Feb @ 8:26pm 
Will this work in the current 'Community Edition' of the game?
Fletchdog13 22 Jan @ 10:10pm 
How do I craft steel rail piece? I can craft bronze but not steel. Stuck on the quest steel railroading because of it
Foxhell 14 Jun, 2023 @ 12:20pm 
rail planner not work on survivor mode?
lordlongsdale 22 May, 2023 @ 11:33am 
i found out what the problem was.

for all new starter:

- when u place those railplanner, u must look to the ground where to place it, when it turns blue,u got it.
- if u want to place a cart on the rails, u have to be in "nongrid mode", place it freely over the rails in the air, middle it. then the cart falls down on the rails! if u grid it on the rails its bumped to the rails and nothing moves.
craigroaring 8 Aug, 2022 @ 7:04pm 
Where can i find the switches? Can't find them in G menu, crafting table or smithy.
gabgab01 20 Jul, 2022 @ 5:38am 
there is a bug in your grading code:
when on a dedicated server, one player uses a grader, and another player removes the rail the first player uses to grade, the server completely freezes up. doesn't even count as crash, it's just frozen.

this affects everything grading related, so be careful when you grade your rails on a server
Granjor 3 Mar, 2022 @ 7:30pm 
how do i move this thing?
Xaerthus 12 Dec, 2021 @ 2:16am 
In fact, since that wasn't the first request, i added it back and will just include the restriction in our server tweak mod.