XCOM 2
314 ratings
[UNSUPPORTED][WOTC] DC-17 Weapon Pack
   
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File Size
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7.642 MB
29 Sep, 2018 @ 2:09pm
1 Oct, 2018 @ 5:24pm
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[UNSUPPORTED][WOTC] DC-17 Weapon Pack

Description
I present the DC-17m, and DC-17X for XCom 2. Couldn't really put the anti armor attachment to use without having the animations look wonky.

Next project is the clone armor expansion, and then I'll get back to Mass Effect weapons.

Notice:
This mod is no longer being updated, please reference
[WOTC] Star Wars Galactic Republic Weaponry for a more up-to-date mod, with HD assets.

Features:
•DC-17m and DC-17X
•Weapon sounds from Republic Commando
•Working texture mask
•Particle effects by DimDim

Stats:
•See vanilla XCom 2

Known Issues:
•Left hand is screwy in the armory. Nothing I can do AFAIK

Features:
•Condensed Turtle Flesh- Particle effects
•LucasArts - DC-17m and DC-17X, and firing sfx
81 Comments
Zaku II (Alias WatcherZigzagoon) 24 Apr, 2022 @ 9:18am 
unsupported or not, this mod still functions as intended. I'll take it
Zaku II (Alias WatcherZigzagoon) 8 Apr, 2022 @ 6:09pm 
@CaptainKampfkeks tried that, but couldn't get all the components for Delta Squad; the decos were correct, but otherwise they only looked like the standard commandos
CaptainKampfkeks 2 Apr, 2022 @ 11:58pm 
The older RC armours? Well, There's an add-on to Lord Poncho's extensive clone armour project that adds new versions of the commandos.
Zaku II (Alias WatcherZigzagoon) 2 Apr, 2022 @ 4:06pm 
it's too bad about the Armour mod that was displayed in these images being removed. would've been a golden- er, 'fine' addition to my collection.
CaptainKampfkeks 26 May, 2021 @ 9:07am 
They don't replace anything, they're added.
Corvus6662 25 May, 2021 @ 10:25pm 
What weapons do the DC-17m and DC-17x replace?
Lord_Poncho57  [author] 25 Jul, 2020 @ 10:57am 
If I do that, it won't be with this mod
CaptainKampfkeks 25 Jul, 2020 @ 10:36am 
@Wraith. That's actually in planning. If compability can be found, he'll make the AA-Attachment.
Wraith 25 Jul, 2020 @ 10:22am 
i just thought of something, if you were to add compatability with the underbarrel grenade launcher mod you could use the grenade launcher model (the one with the tube to the side of the barrel)
Rabid Dutchman 17 Apr, 2020 @ 12:51pm 
Are there multiple tiers of this (conventional, magnetic, etc)? If there are I'm not seeing them in the engineering menu.