Empyrion - Galactic Survival

Empyrion - Galactic Survival

48 ratings
Parallax
   
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Blueprint: Capital Vessel
Tags: Blueprint
File Size
Posted
558.675 KB
28 Sep, 2018 @ 5:44am
1 Change Note ( view )

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Parallax

In 2 collections by Sephrajin
Sephrajin - Best of collection
52 items
High Gravitiy Vehicles
88 items
Description
This capital vessel of class 6 unlocks at Level 25 and is PvE oriented.

This is my first 'scientific' cv, introducing an astometry holo-corner to display parts of the universe to analyze 'close by' planets.
It's 4 drill-lasers allow the Parallax to gather samples of different asteroids to give more Information that can be used by the astrometry.

While it offers several working places for a day-to-day hired Crew, it offers only a single sleeping quarter.
Guests will have to use the Couch or the cryo chambers.

Features - Control Panel Switches (p - Main):
Custom
* Ventilation : Turns off power of vents
* LandingLights : Toggles spotlight around the Parallax
* WeaponsSpace : Activates weapons that only work in space
* WeaponsStandby : Toggles 30mm cannons
* EngineMain : Recomend minial usage while it in space and low gravity planets (>1.1g) (toggles also RCS)

Signals
* Drill_Laser : Opens shutters and activates the drill lasers
* Gravity : Toggle gravitation on ship
* Lights_Deco : Toggles the use of the red Lights at Hangar and the Lights for the warpcore. (epilepsy, precaution)
* Multi-Turret : Activates the multi-turret
* WeaponsManual : Opens shutters and activates Plasma and rocket guns
* EngineExtra : Activates additional thrusters, to be used in High Gravity or Combat

Features:
* Automatic lights in the ship
* 2 Signal-Light-indicators if production or 'furnace' constructors are powered on
* Astrometry
* Cryochamber for crew
* Sleeping quarter for pilot
* Minimalistic Med bay, 2 Med Stations + Scanners 1-4
* Take-through storage between farm and Hangar, for easy Take-away
* Elevated place for the Couch, to have a good view around
* Simple but comforting lunch area
* Hidden Player front Exit
* 2 Cockpits, 1 in front, 1 in hangar
* 5 passenger seats
* Repair console T2
* Only 79% max power usage in 2.46 g (30% hovering)
* Designated storage for power (incl warp) and o2 for the ship
* 1 box for 'reserves'
* 1 box for 'give aways'
* 1 Repair Station (items)
* 2 o2 stations
* 1 box for armor mods
* 1 box for weapons & -mods
* 2 armor lockers
* offline protection
* warp

Weapons:
* 2 Ammo boxes
* 6 Plasma-Turrets
* 5 Rocket-Turrets (150mm H-MSL)
* 4 Canon-Turrets (30mm)
* 2 Rockets (150mm H-MSL)
* 2 Pulslaser (Pk.Charge CV)
* 1 Artillery (160mm MSL)

Mining:
* 3 Harvest boxes
* 4 Drill-Lasers
* 1 Multi-Turret
* 'Furnace' (Advanced Constructor) T1, 3 boxes Iron, 2 boxes Silicon
* 'Furnace' T2, 3 boxes Copper, 2 boxes Cobalt
* 'Furnace' T3, 2 boxes Neodymium, 3 boxes Sathium
* 'Furnace' T4, 1 box Erestrum, 1 box Zascosium, 3 Harvest boxes

Production:
* 1 AC for everything, with 5 boxes
* 1 AC for building blocks, with 5 boxes
* 1 AC for Ammo, with 5 boxes
* 1 AC for power, warp, air, with 5 boxes

Plants:
* 36 plots
* 1 Food processor
* 1 fridge
* 1 medic box
* 1 box for sapplings
* 1 box for spoilfood
11 Comments
Sephrajin  [author] 25 Mar, 2019 @ 4:34am 
Reuploaded an updated version for Alpha 9:
https://steamproxy.net/workshop/filedetails/?id=1691359748
Sephrajin  [author] 20 Oct, 2018 @ 12:27pm 
I'd like to understand the downvotes.
So, what is otherwise to be improved, currently malfunctioning, or needs to be cleared up/out?
LostManAbroad 6 Oct, 2018 @ 3:59am 
Okay, I take back my previous comment. I had missed the EnginesMain switch. This is now my new favourite ship. Amazing design. Definitely not an early game ship with the price of it but it is definitely a ship I will be working towards building in my survival game, if I can ever find enough Zascosium that is. Great work, keep designing!!
Sephrajin  [author] 6 Oct, 2018 @ 3:38am 
@LostManAborad
Happy to hear you like it, aside of your engine/rcs issue.

It has a turnrate of over 4°. (some consider this too much for a CV)
Did you use the "EnginesMain" switch of the control panel (center row / custom -> as described in the features list)?

Hope this helps
LostManAbroad 6 Oct, 2018 @ 2:30am 
Pretty nice ship until you try and fly it. The one mistake I feel that you made is far too little RCS for a ship of that size. Try and turn it. It barely turns at all. If you fix the RCS issue then you have a great ship on your hands.
Sephrajin  [author] 3 Oct, 2018 @ 3:20am 
Thank you Fractalite and Kasero! :)
Kasero 3 Oct, 2018 @ 3:06am 
Great work.
Fractalite 29 Sep, 2018 @ 2:19pm 
Nice cargo area!
Sephrajin  [author] 29 Sep, 2018 @ 3:38am 
Thank you Jenniphurr and jrandall :)
Jenniphurr 28 Sep, 2018 @ 1:20pm 
Wonderful work Sephrajin! Thumbs Up and Favorited!