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Ilmoita käännösongelmasta
Directory will look like this for example
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1522257424\Patches
Copy/paste the existing Patches.xml and name the new file something like "AM_Patch.xml"
Use a text editor inside the new file to add "AM_" before the StoneBlocksBase reference, and that'll get it working. The final patch file will look like this:
<Patch>
<Operation Class="PatchOperationReplace">
<xpath>*/ThingDef[@Name = "AM_StoneBlocksBase"]/tradeability</xpath>
<value>
<tradeability>All</tradeability>
</value>
</Operation>
</Patch>
If anyone can point me to a helpful youtube link, or know how I can do a test/verification if AM is installed to run the patch, I can make it part of the mod natively without everyone having to add patches manually.