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- Maybe a portal from the front part to the back part, running is less fun.
- More traps, escpecially the permanent ones are really fun.
- It's visually not clear, that one can fall down in to the pit around the Trader. Once people find out they can walk in the air they are also confident they can walk above the pit. (Like the dude metioned before me)
- A trap which pushes the ZEDs back may be nice.
- Permanent fire traps which go off every 20 seconds initially, with uprades the time between firing reduced.
- Expensive temporary portal traps (if this is even possible with the SDK^^)
- Maybe copy pasting the car from Ravenholm. But instead the it's a hammer or a rock or something crazy^^
Thank you for the map, I think it has great potential.