Cities: Skylines

Cities: Skylines

102 ratings
Mesh Import Rotation Tangents Fix
   
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18.432 KB
21 Sep, 2018 @ 5:25am
2 Jan, 2022 @ 4:58am
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Mesh Import Rotation Tangents Fix

Description
Fixes the asset editor mesh importer rotation feature. This mod is only for asset creators. When using the mesh importer rotation feature in the asset editor, the tangents are incorrect, therefore breaking normal maps. The problem this mod fixes is visualized in this image: https://i.imgur.com/CeKq51I.jpg

Developed by Egi: https://steamproxy.net/id/daegi/myworkshopfiles/?appid=255710

If you import assets in noworkshop mode, you want to add this as a local mod, together with the harmony requirement.
https://cslmodding.info/noworkshop/#local-mods-assets

Also read how to make correct normal maps for different use cases:
http://cslmodding.info/normal-maps

11 Comments
sanyu321 18 Jul, 2021 @ 8:53pm 
Thank you!
Muska 21 Feb, 2020 @ 6:19pm 
I also had that problem and found this. Thank you!
Big Bad Nonja 16 Dec, 2018 @ 5:41am 
Tai ! LOLz.. ;o)
Katalepsis 3 Nov, 2018 @ 8:24am 
is this a prop or a building, I can't find it in the menu.....
Gabrielium 24 Sep, 2018 @ 6:03am 
Thanks so much for taking the time to figure all this out and also thanks for making such a great resource as CSLModding. It really takes a lot of the confusion out of asset making and it's wonderfully simple as documentation.
Leovigild 21 Sep, 2018 @ 5:40pm 
Thanks! I've been working on some stuff and wasn't looking forward to trying to determine which way the models need to face so I can import them correctly.
Sidai 21 Sep, 2018 @ 10:50am 
was great - would rotate again
Amayasnep 21 Sep, 2018 @ 9:07am 
Can you make a prop version of this asset?
EvametryE 21 Sep, 2018 @ 7:45am 
cant rotate mesh in my city -10/10
Lost Gecko 21 Sep, 2018 @ 7:42am 
MIRTF