A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

39 ratings
Reliable Campaign A.I. with working alliances (OUTDATED)
   
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Tags: mod, campaign
File Size
Posted
Updated
45.301 KB
18 Sep, 2018 @ 12:00pm
25 Sep, 2018 @ 12:59am
4 Change Notes ( view )

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Reliable Campaign A.I. with working alliances (OUTDATED)

Description
(NO LONGER NEEDED NOR WORKING SINCE STEEL & STATECRAFT UPDATE PATCH)

This mod tries to improve the eratically backstabbing A.I. that haunts this game since the allegiance update.



Unfortunately, the "Added [...] chance for neighbouring AI factions to declare war on the player based on a number of factors" ( see Official patch notes) seems to make the A.I. attack the player despite diplomatic relations, treaties or other ongoing conflicts.

Thanks to @Leylos I know now that this was caused by scripts. Following his suggestion this mod now stops these scripts from loading, which should stop this random war glitches for good.

This is now all this mod does, so all diplomatic personalities are set back to default.


save game compatible
mod compatible as long as they don't touch the campaigns / vik_attila / scripting.lua
37 Comments
Baiu-Var 15 Jan, 2019 @ 5:12pm 
Thanx for your answer Freitag.
Unfortunatly, i think that the patch will not bring to the game, what your mod brought.
There still will be relations between factions with little sense, as CA just "balanced" it.
Setting it to "zero" and let players actions determine how relations improve, like your mod does/did, makes a lot more sense to me.
A petty we loose your mod.
No chance for an update?!
@ ich schreibs auf englisch Freitag, damit die Leute verstehen, was sie an Deinem mod hatten ;-)
Freitag  [author] 7 Jan, 2019 @ 2:12pm 
The CAI behaviour has been fixed as stated by CA in the official patch notes:

"Adjustments have been made to the way the AI declares war on the player. We’ve balanced the weight of the different factors that lead to a war, so that it is more contextual and relevant given the current state of the campaign."

Therefore this mod is no longer needed.
Freitag  [author] 7 Jan, 2019 @ 1:54pm 
Sorry for the late answer. I was hoping that this mod has been rendered obsolete by the last patch. It was only ever meant to be a stand in until this issue would be patched. I'm afraid I won't have time for proper testing but you should be able to either play on without it or roll back to the old version of the game ( available under betas via steam) and keep it. @ Baiu-Var danke für deine Geduld!
EZAAA 29 Dec, 2018 @ 10:46pm 
can`t work
Baiu-Var 28 Dec, 2018 @ 5:48pm 
@ewokloveshack - disable mod? oO
EwokLoveShack 28 Dec, 2018 @ 3:19pm 
Your stupid mod broke my game and now i cant war with east Engle as wessex. We are permantly stuck in a peace treaty. its like turn 60 im on.
Baiu-Var 26 Dec, 2018 @ 5:36pm 
As it is kind of senseless to play without your mod, i would like to ask you for a short feedback if you are working on this. Otherwise i will stop playing for a while. Thanx Freitag for a short answer.
Baiu-Var 26 Dec, 2018 @ 5:22pm 
No, obviously its not working anymore, at least in save games. Do you think you can do something about it?! It would be highly appreciated, as your mod is indispensable for a good game. Thank you!
Baiu-Var 21 Dec, 2018 @ 8:06pm 
Is this very well made and essential mod still working with the newest patch?
Playing with this mod since weeks/months, but now it doesnt seem to work since last patch, am i right?
Thanx for a short response Freitag!
Cheers, Prost.
MAJESTIC 16 Dec, 2018 @ 6:25am 
Bipolar Allies are the best. Declare war on me And See what heppens :P