The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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BYOE Trade-Build-Conquer
   
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17.581 MB
14 Sep, 2018 @ 4:19pm
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BYOE Trade-Build-Conquer

In 2 collections by Skyrim Mod Developer M7 (Ret.)
Create Your Own (Series)
23 items
City Mods of Skyrim by M7
44 items
Description
The Elder Scrolls V: Skyrim + Hearthfire DLC:
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Presents...
Build Your Own Economy: Trade / Build / Conquer.
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By: M7.

You may notice that once you enter the Waterfall on the mountains north of Whiterun
that.. THE WORLD IS FLAT. This is because the Mod consists only of Interior cells - No World Spaces!

In this Micro-World with Interior Weather and Sunlight, you get to build a City. You start with the Creation Workbench and the Upgrades Automaton on its right, to build your Marketplace and Player Home. The initial Player Home is a bit small. Don't worry - you can upgrade it! Use the Creation Workbench to add to the buildings. Local resources are available in the 3 Main Towns - Waterrun City, East and South Waterrun (It is called Water-run because of the entrance Waterfall).

Once you earn enough Trade Gems (from Exports) you can buy a Key to the Foreign Lands Telepads in the Central Plaza. Here you can conquer up to 5 different lands and capture their resources or industries. The enemies respawn so as to defend against later... You can also walk there from the doors in the walls.


Mines: Iron, Gold, Ebony, Silver, Soul Gems, and Salt.

Industries: Baker, Brewery, Meadery, Tailor, Printing Press and lootable destroyed town.

Crops: Papyrus (a large Leek, used for paper making), Watermelon (Gourds), Tundra Cotton, Aspen Trees (Wood piles), vegetables, Juniper, Snowberry, etc.

The Market can also be upgraded from its outdoor stalls, to a shop, and Shopping Mall.
You can buy resources from them, including Trade Gems. A Spell Tome allows you to summon soldiers to attack the Foreign Lands. You can choose between Knights, Mages, or Archers. An Instructions book is included. This uses Whiterun Crime Faction.

Please rate/subscribe/comment. Thank you.
M7. 2018.

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Note: USE THE MAP MARKER TO ENTER.
M7.







Popular Discussions View All (3)
5
19 Dec, 2018 @ 6:31pm
Bugs!
Skyrim Mod Developer M7 (Ret.)
0
14 Sep, 2018 @ 4:45pm
M7 Fan Club on Steam.
Skyrim Mod Developer M7 (Ret.)
0
14 Sep, 2018 @ 4:43pm
Positive Feedback
Skyrim Mod Developer M7 (Ret.)
16 Comments
Skyrim Mod Developer M7 (Ret.)  [author] 7 Aug, 2020 @ 9:02pm 
Hello. If you check all required files it should work. I am currently designing a large mod worldspace at present.
M7 2020.
Lord von Games 7 Aug, 2020 @ 4:26pm 
No comments in a while... I just found it, looks AWESOME! However, it "seems" to have just crashed my game. Any chance for an update?
sb4551 8 Nov, 2018 @ 5:49pm 
i love it:steamhappy:
Blast Lord 24 Sep, 2018 @ 5:46pm 
@burnt, M7 is right you definaly need to make a whole new mod and make it entirely which is alot of work and takes months or years depends on the mod.
Blast Lord 24 Sep, 2018 @ 5:44pm 
@Skyrim Mod Developer M7 I love your customize dungeon mod I hope you'll make more in the future and add more details around the customize dungeons like traps, puzzle more debris and more but anyways continue on your mod from BlastLord25 one of the authors of Midas Magic Evolved.
Skyrim Mod Developer M7 (Ret.)  [author] 23 Sep, 2018 @ 2:41pm 
it's not that simple. I would have to redo the entire mod.
you try it -- download the Creation Kit and see how difficult it is to do so.
M7.
Horus 23 Sep, 2018 @ 12:14am 
then use a world a worldspace
Skyrim Mod Developer M7 (Ret.)  [author] 22 Sep, 2018 @ 9:47am 
its only flat because it consists of Interior cells (FLOORING ONLY). There is no way to fix that other than use a Worldspace.
M7.
Higuera 22 Sep, 2018 @ 8:00am 
I'm not gonna lie, the major issue i've noticed is that it looks too flat, the terrain/floor and walls in particular, try adding something to make it not look like a colorful box :V
Skyrim Mod Developer M7 (Ret.)  [author] 21 Sep, 2018 @ 5:34pm 
ha ha ha. very amusing.
M7