Space Engineers

Space Engineers

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[AGI] FL-62 Atlas (Forklift)
   
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Type: Blueprint
File Size
Posted
Updated
8.010 MB
14 Sep, 2018 @ 7:27am
20 Dec, 2023 @ 7:09am
4 Change Notes ( view )

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[AGI] FL-62 Atlas (Forklift)

Description
[No Mods]
[Survival Ready]

Important:
- Do not save and quit while landing gears are locked to something, you will summon clang when you load the game - If built from blueprint, anything connected to pistons or rotors won't be buildable as they are considered to be part of an another grid
Description:
One of the first vehicles produced by Argonaut Industries Engineering Division (AED). FL-62 Atlas was designed to replace varied and often old selection of heavy-duty forklifts with one that would fit all lifting purposes for both indoor logistics centers and new colonies with rough terrain.
General Stats:
Length: 8 m Width: 4 m Height: 4,25 m (10,25 m Mast Fully Raised) Weight: 35,714 t (Without Cargo) Max Safe Lift: 20 t (Realistic Block Inventory) Speed Limit: 30 km/h Total PCU: 4140
Technical Stats:
Power System: - 5x Battery (Small) - 3x Hydrogen Engine Oxygen System: - 1x Air Vent Cargo System: - 1x Connector (Bottom) - 2x Cargo Container (Small) Cargo Capacity (Recommended Max): - N/A Weapon System: - N/A Other Systems: - Antenna - Remote Control - Extendable Mast (E=Up, Q=Down) Seating Capacity: - 1x Cockpit Vehicle Handling: - 4-Wheel Drive - Gyroscope Handling Assistance - 20x Artificial Mass Blocks (Artificial Mass = 40 t) Vehicle Maintenance: - Car Jack (4x Pistons) - Projector With Blueprint - Emergency Vehicle Flip System (Gyroscope Overide)
23 Comments
Smokki  [author] 25 Apr @ 11:02pm 
Thanks, and glad you found the issue :)
D3ATHCOM5 25 Apr @ 8:56pm 
Thank, we found out what it was. The small grid was becoming a static grid somehow and when grids become static they can merge with local grids when pasting them. Thank you though! Really great forklift you created here
Smokki  [author] 25 Apr @ 1:39pm 
Try first extending the back pistons, it's then a bit easier to place the front pistons.
D3ATHCOM5 25 Apr @ 12:59pm 
How are you able to prevent the pistons from merging to the lower pistons? It is infuriating me that I am unable to replicate the same process
Smokki  [author] 20 Dec, 2023 @ 7:12am 
Hey! Yeah there seemed to be some problem so I updated it to use another script which I use for other more recent vehicles. Should be working now using "E" and "Q" :)
Orbitz 19 Dec, 2023 @ 11:55am 
Hi, I'm unable to lift and lower the forlift's forks. Scripts are enabled and I'm pretty sure I'm doing something wrong, help appreciated.
Smokki  [author] 1 Sep, 2021 @ 10:58am 
@Jean TNT Thanks, probably going to publish a bit better forklift soonish, this one is a bit outdated these days :P
Jean TNT 31 Aug, 2021 @ 10:52am 
good work
Smokki  [author] 26 Jan, 2019 @ 6:02am 
Do you have scripts enabled in the world? You should be able to use the lift with the keys you use for jump and crouch.
CappieBara 25 Jan, 2019 @ 10:03am 
hmmm for some reason i can't operate the Pistons for the up and down.... can you help me?