RimWorld
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BoomMod
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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5 sept. 2018 à 10h27
14 avr. à 11h51
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BoomMod

Dans 1 collection faite par Jaxe
Mods by Jaxe
13 objets
Description
With this mod Boomalopes and Boomrats will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. Melee weapons, medieval ranged weapons and natural causes do not trigger an explosion.


This mod can be added or removed from a game at any time without issue.

With these animals less likely to explode it may seem logical that they should be hunted by predators. Boom Boom Is Prey by Walking Problem is a mod that does just that and should have no compatibility issues with this one so check that out.

Chat with me on Discord[discord.gg]
70 commentaires
sobewarrior626 8 aout à 15h57 
:steamthumbsup: tysm :steamhappy:
Jaxe  [créateur] 14 avr. à 11h51 
Updated for v1.8:
- Added support for RimWorld 1.5
Master Anuca 13 avr. à 11h16 
Please update this one for 1.5
hottt3 9 févr. 2023 à 7h21 
Nice mod! My tamed predators hunt boomalopes and the colony has a constant supply of meat. Thanks)
(≡◉‿‿◉≡) 3 déc. 2022 à 23h14 
How about the aerofleets from Alpha Animals? :steamhappy:
pedroekh 28 oct. 2022 à 6h50 
THANK YOU!!!!!
I once lost 3 colonists because I had auto-slaughter, 20 boomalopes and maybe 500 chemfuel laying around them. Big fire, everyone roasted to a crisp.
Kuri 25 oct. 2022 à 8h50 
Little question: does this mod also works for Toxalope ?
Jaxe  [créateur] 22 oct. 2022 à 0h14 
Updated to v1.7:
- Compiled for Rimworld 1.4
苍白而蔷薇 20 mai 2022 à 1h56 
真没想到时隔一年,居然更新了
Jaxe  [créateur] 19 mai 2022 à 23h40 
Updated to v1.6:
- Better detection of boom type mobs