Hearts of Iron IV

Hearts of Iron IV

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Development Pack - Kaiserreich
   
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18.455 KB
1 Sep, 2018 @ 8:17pm
31 Aug, 2019 @ 11:36am
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Development Pack - Kaiserreich

Description
The mod allows for additional decisions to be taken, these include:

-Propaganda campaigns: increase stability or war support at the cost of negative effects throughout the duration it's active. (not implemented in all versions of the mod)
-Expanding building slots: allows states to exponentially expand their economy.
-Coring states: 4 stage process of reducing the resistance (more non-core manpower) up to the point of assimilating the state enough to grant them a status of core state.
-Excavating for resources: allows the player (and AI) to spend political power on increasing production of chosen resource in a random state.
-Migration: reduces population in a random state and moves it to the capital (might add more freedom in where-from-where-to mechanic at some point); 2 variants for core and non-core population (the latter is logically more expensive as it also gives a significant manpower bonus).
19 Comments
Alsinir  [author] 4 Feb, 2020 @ 10:25am 
Most likely when I'll find a bit of free time over summer or anytime I won't have to worry about exams. Sorry for the delays. ^^'
Nade 3 Feb, 2020 @ 4:49am 
any update to 1.8?
Alsinir  [author] 31 Aug, 2019 @ 11:38am 
In fact, it has been updated now, but I don't have the time to test if it all works, so someone using the mod can tell me in the comments if I did it right or made some floppy flop
Alsinir  [author] 31 Aug, 2019 @ 10:45am 
Might be. SoonTM.
Sterben 3 Jul, 2019 @ 8:09am 
Is this going to be updated?
Plauge_Dragon 11 Jan, 2019 @ 8:26am 
YES!!!! THANK YOU!!! THAT WAS THE ONLY THING BAD ABOUT KAISERREICH, AND YOU. FIXED. IT! AMAZING!!!
Alsinir  [author] 11 Jan, 2019 @ 6:46am 
@samuelthegreatoo, 2k pp cap is yours, thanks for the support as well.
Plauge_Dragon 5 Jan, 2019 @ 5:22pm 
Thanks! That 400 cap is the only bad thing in Kaiserreich.
Alsinir  [author] 5 Jan, 2019 @ 4:40pm 
Most definitely could, yea, thanks for the suggestion. I will look into that.
Plauge_Dragon 4 Jan, 2019 @ 9:11pm 
So do you think you could make this mod change the pp maximum from 400 to 2000 or something?