Killing Floor 2

Killing Floor 2

267 ratings
Steamland Remake
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597.924 MB
18 Aug, 2018 @ 6:00am
18 Jun, 2019 @ 8:06pm
9 Change Notes ( view )

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Steamland Remake

Description
A Remake of Steamland from KF1.

Please report any bugs

Credit to Frostbite, Rockmax and Pokerman for thier help.

Credit to Frostite for the Dancing Robot.

Update 1:
Fixed pathing issues (Trader arrows now work properly)
Optimised the map.

Update 2:
Fixed more pathing issues, and spawns. (Spawns no longer spawn in front of you).
Optimised the map (removed 300+ point lights, added light draw distance, and added some culling volumes).
Fixed a lot of exploits.

Added the airship from the airship map to Steamland. Now it will be flying around the map. (Credit to Pokerman for this)
Added a 4th trader to the middle section of the map.

Update 3:
This is an optimisation update.
I combined meshes and reduced mesh count from 12000 meshes to less than 5000 meshes. This has resulted in much better performance.

Update 4:
Fixed some collision bugs

Update 5:
Probably the last update (Unless there's some game breaking glitches.)
Added the dancing Robot (thanks FrostBite!)
Added God Rays to the sky
Fixed pathing issues
Added 7 stand your ground objectives
Added some fitting Halloween music

Update 6:
More optimisations
Added Lockheart Trader voice
Added collectibles
Added Summer Sideshow Zeds

Update7:
Added the rocketship from Steam Fortress to the background
Fixed collision issues and minor visual bugs
Popular Discussions View All (1)
1
20 Aug, 2018 @ 5:16pm
Spawning Glitches
Stygian Emperor
66 Comments
Rozz Synthclair 25 Jun, 2022 @ 6:07am 
neat. things are a bit bigger tho. i'd say 50% bigger
Angelina Sunflower 2 Mar, 2022 @ 9:35pm 
Well if that is the case, this is one of the most awesome maps I have ever played in Killing Floor 2. Good work.
Yazza  [author] 2 Mar, 2022 @ 5:30pm 
It activates the minigames
Angelina Sunflower 2 Mar, 2022 @ 2:44pm 
Bug: Activate Generator (near entrance) does not work. Is it supposed to turn the lights in the park on?
Mythical 16 Oct, 2020 @ 6:32pm 
I love this map, anyway we could get objective mode support?
Bro Bike 25 May, 2020 @ 10:49am 
I played it two times in HoE solo and it was really great fun. Added it into my map rotation. Got Reminded of good times when I played it in KF1. I had a small bug, the first time I had no boss intro and the boss refused to spawn.

I recorded a game on it if you wish to feature a showcase of your map : https://www.youtube.com/watch?v=b6xqg9hlBQc

The map is a bit less colorful/darker than it's KF1 version.
Mihilist 9 Feb, 2020 @ 12:18pm 
There's a problem with it spawning the Matriarch. Missing halloween texture so just a collision box without graphics.
Yazza  [author] 3 Dec, 2019 @ 1:08pm 
Not sure if someone else added support for it. But I can look into doing it.
sasuke100 3 Dec, 2019 @ 6:09am 
manolito 9 Sep, 2019 @ 12:48pm 
:steamhappy: