Space Engineers

Space Engineers

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-UNSC- OWP32 (Aszod Station)
   
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Type: Blueprint
File Size
Posted
Updated
5.358 MB
4 Aug, 2018 @ 1:11am
22 Aug, 2018 @ 4:16pm
9 Change Notes ( view )

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-UNSC- OWP32 (Aszod Station)

Description
UNSC OWP32 (Aszod Station)

Major overhaul in the works!
Coming Soon™
- New color pallet, looks sooo much better!
- Redesigned Twin Super-MAC, looks sooo much better!
- The station's hull has been modified to fit the new TS-MAC, and fix some other issues.
- MAC Targeting System!!!
- Updated scripts!
- Fixed many other things.

- No Mods
- Survival Ready

Note:
A Speed Mod of at least a 1000m/s is recommended but optional. As the MAC rounds have a top speed of around 700m/s.
Try these out:
- https://steamproxy.net/workshop/filedetails/?id=380168871

There is a Text panel in the station that serves as a "User Manual" of sorts. It outlines the station's systems and provides detailed information on the upkeep of said systems.
Look at the README Text panel to be guided to the proper sections in the User Manual

The station is stocked with ice, uranium and ammo. To be an easy start base in survival.

Lore:
Eposz Battle Cluster:
- OWP-32 (Aszod)
- OWP-33 (New Alexandria)
- OWP-34 (Farkas)

Aszod, New Alexandria, and Farkas Lake are key locations on the Eposz continent, part of the Utkozet province, in the Viery Territory on the planet Reach.

Before the fall of Reach, the planet had 20 Orbital Defense Platforms. After the war with the Covenant and the glassing of the planet, humanity worked to re-terraform Reach. Most of the location names and territory lines stayed the same. Cities were rebuilt and the planet was repopulated. Now, 37 Orbital Defense Platforms are in operation above Reach.

Production information
Manufacturer:
- Undisclosed R&D location on Reach (Moncton-class)
Role:
- Orbital Weapons Platform
Hull classification:
- UNSCDF-OWP32

Quote:
"That MAC gun can put a round clean through a Covenant capital ship."
- Sgt. Avery Johnson

"An Orbital Defense Platform (ODP), also known as an Orbital Weapons Platform (OWP), is a class of large UNSC space stations used to defend locations of great importance, typically planets of a high strategic value.
They have the hull classification symbol of (OWP).

Orbital Defense Platforms are frequently placed in geosynchronous orbit and deployed in groups, or clusters, of two to five platforms. The well-equipped and large bridge of an ODP is suitable for directing large-scale engagements. Such was the case when Fleet Admiral Sir Terrence Hood directed the Battle of Earth. These platforms are capable of destroying even the largest of Covenant capital ships, but are vulnerable to boarding craft which can avoid the heavy slugs of the MAC and latch onto the stations. Thus, it is up to the UNSC personnel within the staion to repel any boarders."
- Halopedia

Description
This station is loosely based on an ODP model in the Sins of the Prophets Mod for the game Sins of a Solar Empire.
The mod got the model from the Halo: Fleet Battles board game.

The station has multiple roles, but primarily serves as an ODP. It can resupply the fleet(s) protecting it and can also be used as a fleet HQ. It is equiped with 20 Drop-Pods, 10 of witch are Cargo Drop-Pods. The station can send in ODSTs and resupply troops on the ground.

The Twin Super-MAC fires 20m long heavy slugs with an AGS (Anti Gravity Shield) system built in. The slugs can devastate targets in space and on planet surfaces.
The TS-MAC has 20x Kinetic and 20x High Explosive rounds worth of components in it to start with.


Technical specifications
Length: 31 Blocks (77.5 meters)
Width: 78 Blocks (195 meters)
Height: 105 Blocks (262.5 meters)
Unladen Mass: 20,799.386 Metric Tons (20,799,386Kg)
Laden Mass (As you get it): 23,907.540 Metric Tons (23,907,540Kg)

Specifications
Total Blocks: 19,332
Total PCU: 155,562
Triangles: 27,845,303
Physical Shapes: 13751/65536

Features
Armament:
- Twin Super-MAC
- 20 Interior Turrets
- 16 Gatling Turrets
- 8 Missile Turrets

Production:
- 8 O2/H2 Generators
- 8 Blast Furnaces
- 8 Assemblers
- 4 Refineries

Facilities
Docks:
- 6 docking ports for drones
- 4 connections for small craft
- 4 telescoping connectors for large ships
- 2 docks for medium sized ships
- 1 berthing station for the Twin Super-MAC

Locations:
- 4 Production Zones
- 4 Power, Cargo and Hydrogen storage Zones
- 2 Medical and Cryogenics Bays
- 2 Drop Pod Bays
- 2 Armories
- Bridge/Combat Information Center
- Backup Control Room
- Server Room
- Drone Hangar

Author's Notes
Over two years in the making, this build has acquired highly advanced systems of mine and other's designs. From advanced realistic airlocks to complex timer sequences and other's scripts to add to the overall functionality.

Many thanks goes to BlackArmor, for helping me with many aspects of this station. And to all the brilliant workshop creators that helped inspire me in building this. As well as all the scriptors that have put their hearts into their code for this station to function as it does.

If you would like to feature this build in a video, feel free to do so. Just add a link to this page.
Also, if you want to make modifications and upload your own version, again, feel free to do so. Just add a link to the original.

Please consider rating :)
Comments are welcomed, enjoy!
Popular Discussions View All (1)
1
15 Feb, 2020 @ 12:37pm
Bug Reports
Dr. Distortion
12 Comments
FuzoFox 16 Nov, 2023 @ 11:51am 
nice
Rudegamer12 15 Feb, 2020 @ 10:04pm 
Ok, thank you for replying to my message.
Dr. Distortion  [author] 15 Feb, 2020 @ 12:31pm 
@Rudegamer12, Thank you! :) I tested it, and the MAC should be firing correctly. In the Bridge of the Station, there's stairways leading up to the top level. The control seats for the MAC are in the wall going up to the top level. There's a separate seat for each barrel of the MAC, (This is changed in the new version. Soon) In those flight seats, press 3 or 4 to fire a kinetic round or explosive round respectively.
Rudegamer12 14 Feb, 2020 @ 3:55pm 
Hello. Love your Build. I would like to know how to use the MAC. When activated it only shows the projection and won't build the round. I hope you can respond when you can. Again, Love your Build. Thanks
Nutso27 15 Sep, 2019 @ 3:54pm 
thanks for letting me know.
Dr. Distortion  [author] 6 Sep, 2019 @ 9:35pm 
Thank you for asking! The very bottom of the Station needs to be in the gravity well of a plaent to use the gravity alignment script. Inversely, the very tip of the Station needs to be in the gravity well to use the orbital bombardment gravity alignment script.
However, you do not need to have the station in the gravity well. Also, the Station only uses Ion Thrusters, so it doesn't do so well when fully inside a gravity well. I have not tested how far inside a gravity well the Station can go, so i do not have those numbers.
Nutso27 6 Sep, 2019 @ 6:59pm 
how high should you put it in an atmosphere?
Dr. Distortion  [author] 26 Aug, 2018 @ 12:56pm 
I did a lot of reaserch on the planet Reach in the Halo universe. Those are the names are of important locations on Reach. As for their origin, I have no idea where Bungie got them. :P
Dr. Skeeter 26 Aug, 2018 @ 3:09am 
Hey, noticed that I see a lot of hungarian (?) related words, can you tell me about the name origins?
Dr. Distortion  [author] 12 Aug, 2018 @ 11:14pm 
Thank you!