Tabletop Simulator

Tabletop Simulator

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Killzone: Fallen Knight
   
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Number of Players: 2
File Size
Posted
303.654 KB
1 Aug, 2018 @ 4:45am
1 Change Note ( view )

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Killzone: Fallen Knight

Description
Kill Zone map for killteam

has cards for specialist and tactics for all factions

has 2 kill teams ready and set for play (may be removed to bring in your own units)

Credits

mapmakers
Me
Potters
11 Comments
LumberingTroll 27 Sep, 2018 @ 10:54am 
Taylor  [author] 10 Aug, 2018 @ 12:12am 
@taloslook up vergor on the workshop those are his i suggest you comment there to show support to him I would like him to make more as well lol
Jimmy Space 9 Aug, 2018 @ 7:54pm 
Hey those Deathwatch models are beautiful, where did you pull them from?

And do you plan to add more? I've been looking for non-DOW I Space Marine models.
Sensual Walrus 8 Aug, 2018 @ 3:01am 
@solid squig of course these are just my findings after a couple games. however, one potential fix is to make the 2 barrier crates on the edges of the board not block off movement to the flanks, because right now they act to funnel models through the 2 killzones in the center of the map, particularly on the left where you not only have to span a large open area, but then have to get on top of crowded vertical terrain to get at any troops your opponent deployed there. alternatively you could even make them L-shaped to give even more cover and make it an even more viable flanking route if you think that would be good as well.

my big gripe atm is just that you have 2 ways to get through the center of the map, and both require a 1/18 roll to accomplish in order to not end up in the open and get blasted away
Taylor  [author] 8 Aug, 2018 @ 1:49am 
@sensual walrus I think that may be player movement, but I could be wrong that in mind ever map i make is a bit different from each other on some of my maps melee is strong some are not, i do my best to make them balanced however
Sensual Walrus 8 Aug, 2018 @ 1:30am 
i think it looks good, however one thing to note is that it favors shooting teams incredibly heavily when playing missions that set up along the small side instead of the long one, since the closest you can be to do an out of LOS charge is 11"
Taylor  [author] 5 Aug, 2018 @ 12:40am 
I’m adding more maps in my free time next map with be trench warfare themed then a space hulk
CrypticSpyder 4 Aug, 2018 @ 9:34pm 
BEAUTIFUL table, love the fog. GG
Omega 3 Aug, 2018 @ 1:59pm 
great table, thx dude
Taylor  [author] 1 Aug, 2018 @ 7:07pm 
will probably make more maps at some point ill inculde tools like cards and stuff as i find them