Total War: WARHAMMER II

Total War: WARHAMMER II

87 ratings
Wood Elves Enhanced - SFO submod
   
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Tags: mod, Campaign
File Size
Posted
1.707 MB
31 Jul, 2018 @ 5:55pm
1 Change Note ( view )

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Wood Elves Enhanced - SFO submod

Description
Higher tier outposts, new mechanics, buildings and technology nodes
Works with SFO OR The Wood Elves (ME)


About this mod;
This mod adds a better Total War and Warhammer fantasy aspect to the Wood Elves by increasing the upgradable levels of major and minor outposts and implanenting new buildings/mechanics that improves and prolongs the campaign.
I made this mod because the vanilla Wood Elves campaign felt underwhelming with outposts only being upgradable to level 1, which makes the gameplay outside the Wood Elf realm dull and where you only rush from settlement to settlement to get their amber bonus since there is no real possibility to improve and strategically upgrade them.


What does this mod add?
- Major Settlements can be upgraded to level 5 and Minor Settlements can be upgraded to level 4,
- 8 new and unique buildings added to outposts
- New dynamic and progressive World Root campaign mechanic and commandments added.
- 7 new technology nodes added
- A lot of small changes

Additional 8 new building chains;
- Amber building chain generates amber and counteracts the amber loss from upgrading the settlement.
----- Upgrading a Major Settlement to level 4 and 5 costs amber.
----- Upgrading a Minor Settlement to level 3 and 4 costs amber.
- Worldroot building chain improves your Worldroot system and indirectly improves your commandments (notice i have not added it to wood elves settlements inside athel loren, instead upgrading those settlements gives you the same effect as this building chain)
- Wythel gives a small bonus to gold gained per turn and small bonus to growth per turn.
- Ironwood gives a sizeable bonus to gold gained per turn while negatively affecting growth and public order.
- Elderwood which gives a huge bonus to growth and public order per turn.
- Forest Dragon Roost which adds 2 Forrest Dragon.
- Treemen's Court which adds 2 Treemen.
- Temple of Korneus boost local armies armbush chance and reduces your enemies, while giving a bonus to corruption protection.
- Temple of Asyryan improves your ranged units when defending the settlement, while giving a bonus to corruption protection.
- Temple of Isha improves the melee defense of units when defending the settlement, reduces enemy agent succes chance, while giving bonus to corruption.

Additional Info
Implemented Mods
- 7 new Techs inspired from; The Woodelves (ME) http://steamproxy.net/sharedfiles/filedetails/?id=1288489406
- Modified version of; World Root System; https://steamproxy.net/sharedfiles/filedetails/?id=1438077041

Recommended mods
If you use Totally Random Total War Generator i recommend using this mod submod;
https://steamproxy.net/sharedfiles/filedetails/?id=1444664250&searchtext=random
38 Comments
Bait 21 Jan, 2022 @ 3:40am 
v Reads like an AI-generated comment
The Wriggler 13 Jan, 2022 @ 12:36pm 
Did the creator fart? Because this mod stinks!:angry_pebble:
雪泪 28 Oct, 2021 @ 7:09pm 
求更新
Falk 12 Feb, 2021 @ 4:06am 
pls update
Blackarot  [author] 19 Jan, 2021 @ 1:22am 
as fuck
blizard 18 Jan, 2021 @ 8:37am 
dead
so™hot小灵通 23 Mar, 2020 @ 5:45am 
up plz&thx?
Freeze 23 Feb, 2020 @ 2:32am 
UPDATE IT PLEASE
tim.heimann 21 Feb, 2020 @ 7:59am 
UPDATE IT PLEASE :)
Strainer123 10 Feb, 2020 @ 4:52am 
UPDATE PLZ