Slay the Spire

Slay the Spire

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Slay the Spire 100% Achievement Guide
By CUBE
A guide consisting of tips and strategies to reach 100% in Slay the Spire
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Introduction
Welcome to my Slay the Spire 100% Achievement Guide. This guide consists of tips and strategies that will hopefully help you achieve your 100%.

Disclaimer
These tips and strategies are drawn from my own experience while playing the game. There are multiple strategies viable to reach your goals, I have just listed the ones that worked for me personally.

As my native tongue isn’t English, I am sure there are some grammar and spelling mistakes. Feel free to point them out.

General Information
For a large part of these achievements you will want to utilize a turtle approach. As there already is a very informative guide on Slay the Spire Turtling I will direct you to Iacker’s guide: https://steamproxy.net/sharedfiles/filedetails/?id=1256241787

At the moment of writing there are a total of 44 achievements to obtain, where 14 of them are hidden.
Self-explanatory Achievements
1. Ruby
(Beat the game with the Ironclad)





2. Emerald
(Beat the game with the Silent)





3. Sapphire
(Beat the game with the Defect)





4. My Lucky Day
(Win a Daily Climb)





5. Who Needs Relics?
(Beat the game with a single relic)





6. Ascend 0
(Unlock Ascension mode)




To unlock Ascension mode, you have to successfully finish the run 5 times across all characters or slay the 3 different Act 3 bosses (Time-Eater, Awakened One, Donu and Deca)
More information regarding the Ascension modifiers: http://slay-the-spire.wikia.com/wiki/Ascension

7. Ascend 10
(Complete Ascension Level 10)





8. Ascend 20
(Complete Ascension Level 20)





9. Ooh Donut!
(Finish Donu with a Feed)


Achievements part 1
10. Adrenaline
(Have 9 Energy during a single turn of combat)




I recommend doing this with either The Silent or Defect.

The Silent: there are several +Energy cards (upgraded prefered) to help you obtain this achievement. I recommend going with the ones requiring the least amount of setup, for example: Outmaneuver following a Burst plus Adrenaline and/or Concentrate combo.

The Defect: Echo + Energy/Plasma cards (Double Energy, Recycle, Turbo, Fusion and Meteorstrike) is the deck you should be aiming for. There are multiple ways to play this out, depending on your hand. For example: you could recycle Meteorstike for zero energy (with an upgraded Recycle) and then play Double Energy or Turbo. You could also go with mutiple Plasma orbs, where adding Capacitator and Consume to your deck would be recommended. Adding Aggragrate to your deck is only viable if you have a beefy deck.

Relics: there are numerous relics that will help with this achievement but the Ice Cream relic is probably favourable. Other helpful relics are; Ancient Tea Set, Art of War, Happy Flower, Lantern, Sundial, Busted Crown, Coffee Dripper, Cursed Key, Ectoplasm, Fusion Hammer, Mark of Pain, Philosopher Stone, Runic Dome, Sozu, Velvet choker.
Potion: Energy potion

11. Barricaded & 12. Impervious
(11. Have 99 Block during combat) (12. Have 999 Block during combat)




Ironclad: I recommend going for a Barricade + Entrench setup. This is the fastest way to obtain these achievements. If the RNG Gods don’t bless you with these cards you can also go for the slower Dual Wield + Metallicize setup (not recommended though). Of course, a combination of these work as well.

The Silent: Getting these achievements with the Silent requires more planning, but is viable. You should aim for a small deck where Burst + Blur (preferably several upgraded copies) is your bread and butter. Recommended additional cards for this deck are: Well-Laid Plans, Adrenaline, Escape Plan, Dodge and Roll, Outmaneuver and Deflect. There are more to list here, but as you want to keep a small deck i would obviously only pick the ones that suit your deck.

Defect: I personally think getting these achievements with the Defect is the most cumbersome. As there is no card that retains your block in the Defects arsenal, getting your hands on the Calipers relic is highly desirable. You could build a deck with a Focus/Frost orb setup (Echo, Capacitor, Consume, Loop, Hologram, Fission, Coolheaded, Glacier) or a “raw” block setup (Echo, Hologram, Reinforced Body, Equilibrium, Charge Battery) where you keep increasing your block ( > 15 per turn).

Another option, but very RNG dependant, is by getting hold of the Prismatic Shard relic and hope that you get Barricade as a cardreward somewhere down the line.

Relics: Calipers, Prismatic Shard, Unceasing Top, Anchor, Self-Forming Clay, Thread and Needle
Potions: Block potion, Essence of Steel

13. Catalyst
(Apply 99 or more Poison on a single enemy)




A turtle approach with poison cards like Deadly Poison, Noxious Fumes, Bouncing Flask along with a Burst and Catalyst (preferably upgraded) should do the trick. Enemies with lots of HP should be your target (Bosses, Giant Head, The Maw)

Relics: Snecko Skull, Twisted Funnel
Potion: Poison potion

14. Come at Me
(Win a combat without playing an Attack)




I recommend doing this with the Silent so you can benefit from poison (except for the poisoned stab card) and the Caltrops card. Having a damage dealing relic and/or potion will only make this easier.
* As suggested by Xgpmcnp you can also get this very easily with the Defect:
For the ''Come at me'' achievement, you can take the Neow's Laments relic at the beginning making everyone have 1 HP. Then, with Defect, let your lightning orb take out the enemy. Achievement obtained.

Relics: Bronze Scale, Tingsha, Hourglass
Potion: Liquid Bronze

15. Common Sense
(Beat the game with a deck containing no uncommons or rares)




Multiple decks are viable here. An Ironclad deck revolving around Perfected Strike works if you fill up your deck with additional Strike cards (Pommel Strike, Twin Strike, Wild Strike, Perfected Strike). As this deck is an offensive deck, adding 1 or more Clash cards is recommended. I wouldn't recommend casting Wild Strike often (if any) on longer battles as it will fill up your deck with Wounds making your hand crippled and preventing you from playing the Clash card. If you feel you lack AOE you can add Thunderclap and/or Cleave to your deck.

A more defensive Ironclad deck revolving around Body Slam is another route you can take. Focus on getting multiple upgraded Body Slam cards accompanied by defensive cards like Shrug It Off. The Armaments card (preferably upgraded) can be a great asset in the beginning of your run.

Note: A Curse can void your Common Sense achievement as it is not considered a common card. *Apparantly this is not the case anymore, and you can get the achievement with a curse(s) in your deck.

16. The Transient - 17. Minimalist - 18. You Are Nothing - 19. Perfect
(16.Defeat the Transient before it fades away) (17. Beat the game with a 5-card deck or smaller) (18. Defeat a boss on turn 1) (19. Defeat a boss without taking any damage)




I have grouped all of these achievements together as you can get 3 out of 4 (if not all 4) achievements in one run with a 5-deck setup containing the following cards: Bash+, 2x Dropkick+, Shrug it off+, Clash+. You could replace Clash for any damage card.

The hardest part with the Minimalist achievement is obviously the removal of cards. Avoid (if possible) getting curses, save your gold for removals and pray to the RNG Gods for lots of card removal events and favourable Relics like the Peace Pipe and Smiling Mask.

A picture says more than a thousand words:










There are other setups viable but if you are able to get this deck you are golden for at least 3 of the 4 achievements as The Transient is a random encounter.

Relics: Bag of Marbles, Hand Drill, Peace Pipe, Smiling Mask
Potion: Fear Potion

20. Focused
(Have 25 or more Focus during combat)




As suggested by Dist there is a simpler way of obtaining this achievement as compared to my method:
You only need the Consume card itself and enough defends against an easy enemy where you can farm focus and not die while doing so. You can use Consume even after you have no orb slots left and you will still keep gaining focus.

A power orientated deck consisting of Creative AI, Echo Form, Defragment and Consume should be the focus of your setup. Creative AI will provide you with several power cards to build up focus. A turtle playstyle with Frost orbs is recommended so you have enough time to generate the needed focus.

Relics: Inserter, Runic Capacitor
Potion: Focus potion

Achievements part 2
21. Infinity
(Play 25 cards in a single turn)




Preferably done with The Silent as her arsenal has the most and easily obtainable energy gain and +draw cards. Combined with a shiv setup this achievement shouldn’t be hard to obtain.
Should you want to get this achievement with the Ironclad I recommend a very small deck with a vulnerable debuff to take advantage of the Dropkick card. The above mentioned 5-card deck (Bash+, 2x Dropkick+, Shrug it off+, Clash+) would be ideal, but requires favourable RNG.

Relics for the Silent: Ninja Scroll, Ice Cream, any +energy relic
Relics for the Ironclad: Ice-Cream, Bag of Marbles, any +energy relic

22. Jaxxed
(Have 50 or more Strength during combat)




Spot Weakness, Flex, Demon Form, Rupture (not recommended unless you also have Brutality in your deck) all generate Strength. Combine these with an upgraded Limit Break and you should be good to go. Like many other achievements a turtle playing style to obtain this achievement is recommended.

Relics: Vajra, Shuriken, Girya
Potions: Steroid Potion, Strength Potion

23. Neon
(Channel 9 Plasma in a single turn)




For this achievement you will either want a Snecko Eye or Snecko potion. I recommend a small deck (to increase the chance you get Hologram+ and Meteor Strike in your hand) with Echo, Hologram+ and Meteor Strike (I wouldn’t recommend upgrading Meteor Strike as it only buffs the damage and not the amount of plasma orbs). Since you need to cast Meteor Strike 3x in one turn, you will want an enemy that can survive 3 Meteor Strikes (hence a basic Meteor Strike is favourable over an upgraded one).

Another suggestion for this achievement (credit to Caos Spawn):
I wanted to bring you my way of doing plasma achievement. It's hard but works!
You need a small deck, possibly with Equilibrium, with: Fusion, upgraded Coolheaded and another draw 2+ card.
The idea is to have every card in your hand and to play Fusion then Coolheaded and then draw both again and repeat this process until you are done.

Relic: Snecko Eye
Potion: Snecko potion

24. Ninja
(Play 10 Shivs in a single turn)




Having 2 or more copies (preferably upgraded) of Cloak & Dagger, Blade Dance and Burst combined with some energy gaining cards/relics should make this an easy obtainable achievement.

Relic: Ninja Scroll

25. Plague
(Defeat 3 enemies with Poison in a single combat)




A turtle playstyle with a decent amount of poison cards (Noxious Fumes is useful as it debuffs all enemies) is all that you need for this achievement. And of course, a room with 3 enemies.

Relics: The Specimen, Twisted Funnel
Potion: Poison potion

26. Powerful
(Have 10 or more buffs during combat)




For this achievement I would recommend going with the Defect. A heavy power orientated deck is what you should aim for. Defect power cards that count towards this achievement are; Biased Cognition, Buffer, Creative AI (helpful if you are still missing certain power cards that you couldn’t obtain otherwise), Echo Form, Electrodynamics, Heatsinks, Hello World, Loop, Self-Repair, Static Discharge and Storm. Combined with relic and potion buffs this achievement should be fairly easy to obtain.

Relic: any buff relic (for example: Bronze Scale)
Potion: any buff potion (for example: Strength potion)

27. Purity
(Have 3 or fewer cards in hand, draw, and discard pile combined)




A small Ironclad deck with Sever Soul or Second Wind and True Grit+ (upgraded so your Sever Soul or Second Wind doesn’t get exhausted) is what I recommend aiming for.

Relic: Blue Candle (should you have curses in your deck)

28. Shrug It Off
(Win a battle with 1 HP remaining)




For me this achievement came naturally as I progressed during the game. Should you have trouble obtaining it, you can apply the following tactic: with your Ironclad at full HP find a slaver enemy in Act I and let him hit you for 3x 7 dmg and 4x 12 damage, leaving you with 1 HP. Make sure to not use Neutralize to not screw up the math.
*credit to Pear: https://steamproxy.net/profiles/76561198083514395 for sharing this tactic.

29. Speed Climber
(Beat the game in under 20 minutes)




Personally, I find this the hardest achievement to obtain. As I generally favour the relaxing, non-rush approach I almost gave up on it. My record time was 34 minutes and I generally believed I wouldn’t be able to obtain this achievement. Luckily things got better when fast mode and keybinds were implemented but it still took me 60+ hours to eventually get it. As for what tactic/character to use, I can only draw from my own experience and after trying numerous builds, I managed to get under 20 min. (by a few seconds) with an Ironclad strength focused build. In my enthusiasm I forgot to screenshot the build I ran with but if I recall correctly Offering, Seeing Red, Clash, Whirlwind (multiple copies), Spot Weakness and Dual Wield were the core of the build.

This speed run site might give you some ideas: https://www.speedrun.com/Slay_the_Spire/

30. The Pact
(Exhaust 20 cards in a single combat)




The easiest way is probably turtling versus enemies that cast Dazed (for example: Repulsor) and wait it out. Alternatively, you can combine the Ninja achievement tactic where you build a deck with lots of Shiv draw.

Relic: Ninja Scroll
Hidden Achievements
31. The Boss
(Defeated the Slime Boss)

Act I Boss, spoiler: http://slay-the-spire.wikia.com/wiki/Slime_Boss



32. The Guardian
(Defeated the Guardian)

Act I Boss, spoiler: http://slay-the-spire.wikia.com/wiki/The_Guardian



33. The Ghost
(Defeated Hexaghost)

Act I Boss, spoiler: http://slay-the-spire.wikia.com/wiki/Hexaghost



34. The Automaton
(Defeated the Bronze Automaton)

Act II Boss, spoiler: http://slay-the-spire.wikia.com/wiki/Bronze_Automaton



35. The Champion
(Defeated the Champ)

Act II Boss, spoiler: http://slay-the-spire.wikia.com/wiki/The_Champ



36. The Collector
(Defeated the Collector)

Act II Boss, spoiler: http://slay-the-spire.wikia.com/wiki/The_Collector



37. The Crow
(Defeated the Awakened One)

Act III Boss, spoiler: http://slay-the-spire.wikia.com/wiki/Awakened_One



38. The Time Eater
(Defeated the Time Eater)

Act III Boss, spoiler: http://slay-the-spire.wikia.com/wiki/The_Time_Eater



39. The Shapes
(Defeated Donu & Deca)
Act III Boss, spoiler: http://slay-the-spire.wikia.com/wiki/Donu_and_Deca




40. Ruby +
(Complete the Ending with the Ironclad.)




To obtain the 3 class + achievements you will first need to unlock Act 4. You accomplish this by completing a run with each of the 3 classes (I recommend doing this on Ascension 0). Once Act 4 has been unlocked, you will need to collect all 3 keys during your following run.

You get the Ruby key from any campfire:










The Sapphire key is obtained from a chest:










The Emerald key is obtained from an Elite (look for an animated elite on the map)










Succesfully completing Act 4 with the Ironclad will unlock the Ruby+ achievement.

41. Emerald +
(Complete the Ending with the Silent.)





42. Sapphire +
(Complete the Ending with the Defect.)





43. The Ending?
(Complete the Ending with the Ironclad, Silent, and Defect.)





44. Eternal One
(Obtain all other Achievements.)

Conclusion
Thank you for reading my guide. I hope you have found it at least somewhat usefull. If so please




I would like to credit and thank:

Iacker, for his excellent Turtle guide: https://steamproxy.net/sharedfiles/filedetails/?id=1256241787

Slay the Spire Wiki contributor’s:
http://slay-the-spire.wikia.com/wiki/Slay_the_Spire_Wiki

Pear, for his alternative Shrug it Off tactic:
https://steamproxy.net/profiles/76561198083514395
76 Comments
Vermin 18 May @ 10:20am 
You could mention the Infinity achievement in the Transient, Minimalist, You Are Nothing, and Perfect all in one section since getting You Are Nothing requires you to infinite on turn one. Assuming your Dropkicks aren't doing insane damage, you will probably end up playing at least 25 Dropkicks before the boss is dead.
Lord_firegazer 4 May @ 12:06am 
Additional advice for Neon:
___

Duplication potion is useful. (It's a free meteor strike, or two)


Echo Form + duplication potion (used on Meteor Strike, NOT Echo Form), means you only need to play Meteor Strike once to get 9 plasma.

2 duplication potions + Meteor Strike = 9.

NOTE: you need 2 potions. Doubling the effectiveness of duplication potion with relic won't work because doubling the duplication makes it duplicate the next 2 cards.

With only Meteor Strike, no Echo Form, duplication potion + meteor strike + hologram + enough extra energy from potion and/or relic to afford the meteor strike = 9
Lukster Lee 3 May @ 3:16pm 
So far so good going through each one. I think 'Infinity' could probably be lumped into the Transient/5-card section as well if one were to follow this in order.

A suggestion for the Transient guide section: A short description on how to play those cards (I messed up, although still got the Transient after I realized how you are 'supposed' to play that deck infinitely)
Lifealope 1 Apr @ 10:39pm 
I have every single achievement besides the transient and I have no idea how like 14 percent of people have it lol
TimTim3000 14 Nov, 2023 @ 8:02am 
I got Common Sense pretty easily with Defect and a lot of Claws.
Fish Knuckles 30 Aug, 2023 @ 1:40am 
after such a long time I finally finished a run thanks to you my friend and for that I thank you
FoxFarfalle 12 Aug, 2023 @ 8:29am 
i got Adrenalin with just normal ironclad
Luca Changretta 17 May, 2023 @ 4:55am 
Here is a small update for your guide about "27. Purity"
Second wind+ is good, and the other trick, is to purchase "Elixir" potion. This one allows you to exhaust any number of cards in your hand (do it after you played Second wind)
CrityCrit 1 Oct, 2022 @ 6:35pm 
Is this in English lmao new to the game and so lost lol:steamfacepalm:
lunch+ 7 Jul, 2022 @ 8:06am 
The easiest way to get the Adrenaline achievement is through the Watcher with her Deva Form. Achievable with almost any enemy assuming you used it early.Using Omniscience can make it even faster.