Space Engineers

Space Engineers

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Ore Processing Package
   
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Type: Mod
Mod category: Block, Production
File Size
Posted
Updated
295.648 KB
25 Jul, 2018 @ 10:58pm
21 Mar, 2019 @ 10:16pm
2 Change Notes ( view )

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Ore Processing Package

In 1 collection by Onno
Onno's Mod Comp.
178 items
Description
*Caution*
*This mod is currently broken due to last patch, I will be updating it soon to fix it*

This is my first mod, and it was made ENTIRELY in notpad!
I am still working on balancing and stuff like that.

This mod draws a lot of inspiration from Eikester's Specialized Refineries. Each unit draws in just one type of Ore, except the Iron Arc Furnace, it will draw in scrap too. The PCU may seem high, but its lower than a regular Arc Furnace. Also these modules won't be as good as a dedicated refinery that's fully upgraded, but it is better than an Arc furnace and cheaper in materials and PCU than a full refinery.

I haven't made any additional models or textures, I am just using the vanilla Arc Furnace ones. The entire mod is only 34kb and consists of three files. In therory it will use DX9 and 11, and should have LOD.

Since all this mod consists of is a bunch of Copy/Pasta from KSH's default assets, you guys can have free reign over it. I look forward to someone taking this and making it better!
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Each Unit will take the following to build and operate:

Power - 1MW (max)
PCU - 45

Steel - 150
Construction Components - 20
Large Tubes - 5
Motor - 8
Computers - 20
Steel - 30
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List of Blocks added:


Cobalt Arc Furnace
Gold Refinery
Iron Arc Furnace
Magnesium Pulverizer
Nickel Arc Furnace
Platinum Furnace
Raw Silicon Processor
Silver Refinery
Uranium Centerfuge
Stone Crusher
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Each block uses the vanilla speeds and ratios, and all the blocks have a Refinery Speed of 1.75 (2 for the stone crusher) and a Material Efficiency of 1 (.5 for the Stone Crusher)

Eikester's Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=306979176
Eikester's Workshop: https://steamproxy.net/id/Eikester/myworkshopfiles/?appid=244850


TO DO LIST:
- Make individual textures - maybe
- Balancing - WIP
9 Comments
SultonMRP 23 Apr, 2020 @ 9:09am 
once you update yours (or copy these files to your mod) ill remove this one. Hope this helps
SultonMRP 23 Apr, 2020 @ 9:08am 
Onno, i was bored and fixed ya mod, here is the link.
https://steamproxy.net/sharedfiles/filedetails/?id=2070786155
CanadianCD 17 Mar, 2020 @ 6:18am 
take your time. glad to see an update thank you!
Onno  [author] 16 Mar, 2020 @ 10:54pm 
Sorry for long period of no updates. I will begin to update more often.

In its current situation, the mod is broken, but Not unusable. I just have to fix the block UI (the G screen) I have tested and made sure each block does what it's supposed to, and they have build states, but they still look like the arc furnace. When searching for the Ore Processing package, the block tiles will look blank. If you drag these to your bar it'll let you place them.

NOW that I know for sure how KSW is doing things I will get the mod in a 100% working state, but I will need to take another long break to finish up work projects.
LumberingTroll 26 Jul, 2019 @ 6:22pm 
Any progress on this?
CanadianCD 14 May, 2019 @ 11:25pm 
has it been fixed? just checking in
Onno  [author] 21 Mar, 2019 @ 10:16pm 
I may have fixed it, testing now.
Onno  [author] 20 Mar, 2019 @ 8:41am 
Sorry about that, I will take a look here shortly. I believe it is due to the changes to the Arc Furnace in a recent patch. Now that they've made it a basic refinery and we've gotten a more solid base on the numbers I will also be adjusting the balance slightly as well. I will also look into making individual textures so this won't happen again.
scimuse 12 Mar, 2019 @ 3:42pm 
hello, the textures seem to be broken as of today so i couldn't orient anything to see if it works despite broken textures.