Starbound

Starbound

69 ratings
JukeCrate (tm)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
227.720 KB
24 Jul, 2018 @ 4:23am
30 Jul, 2018 @ 8:38am
3 Change Notes ( view )

Subscribe to download
JukeCrate (tm)

In 2 collections by Soblow
YAHSM (Yet Another Huge Starbound Modpack)
621 items
YASM (Yet Another Starbound Modpack)
402 items
Description
A bigger JukeBox

Depends on HLib, as I'm using it for Jukebox UI
The JukeCrate is craftable at the Architect's Station.

Read the below forum topic to know how to create your own directories/make your mod compatible with JukeCrate

FAQ
- Can you please add support to .abc/midi musics ?
> These files aren't available to mods. And even if they were, a mod could not open them, and playing them would reaquire a really heavy lib. So, please stop asking for it
- The JukeBox stopped playing when I left the area
> This JukeCrate isn't behaving like Vanilla Jukeboxes. I'll try to fix that in a later update, but I can't promise anything.
- How can I add my own musics/ How should I alter my music mod to be compatible with JukeCrate ?
> Please check discussions on this mod page. Everything is explained
Popular Discussions View All (4)
30
6 Jan, 2019 @ 9:00pm
Bug reports
Soblow
3
26 Jul, 2018 @ 2:07pm
PINNED: Feature Request and TODO list
Soblow
3
26 Jun, 2020 @ 10:51am
PINNED: HOW TO : COMPATIBILITY OF YOUR MOD
Soblow
29 Comments
Mantrek 7 May @ 5:48pm 
Nice! Just what I was looking for.
Soblow  [author] 7 May @ 2:54pm 
Errr, if the music you want to play has multiple instruments yeah?
I mean, it isn't like you're trying to play musics from instruments (like ABC/MIDI sheet music), here you play litteral songs for which you have the audio file installed
Mantrek 4 May @ 8:02am 
Can the jukebox play multiple instruments at the same time?
alfie8010 11 Jun, 2020 @ 1:26pm 
oof that sucks
Soblow  [author] 11 Jun, 2020 @ 7:59am 
You're mixing two things :
- Actual musics (either from the game or from mods)
- ABC songs (which are from your own files, or maybe from some specific mods)
The first kind of music, which this mod can handle, cannot be played with an other instrument
The second kind of music, which this mod CANNOT handle, can be played by instruments

The game engine limits what we can do, and in this specific case, the engine forbids us to access to ABC songs, and so I can't do what you're asking for, sadly :SBpenguin:
alfie8010 11 Jun, 2020 @ 6:51am 
you could then download music from a mod then play it with even a modded instument
alfie8010 11 Jun, 2020 @ 6:50am 
just an idea but what about a juke box with a song search area when you open it up and a slot to put an instrument? so you can customise the sound and song of it
Soblow  [author] 7 Apr, 2020 @ 12:23pm 
I didn't want to enter technical details, but yeah, you are right :cubetogue:
bk3000 7 Apr, 2020 @ 11:00am 
>JSON doesn't have any relation with JS
JSON: JavaScript Object Notation. It is now an independent standard, though it originated from JS.

Also Starbound isn't really following official ISO JSON standards, since
1. JSON no longer supports any form of comments. They didn't like people using comments for things they didn't like, and nerfed the standard. Yes it was very dumb.
2. SB supports an (unofficial) expanded patching ability as demonstrated here - https://starbounder.org/Modding:Advanced_Modding#Add_an_item_to_an_array_that_doesn.27t_exist_.28Or_any_other_property.29

But those are both clearly improvements over ISO JSON - perhaps another language standard should be decided upon. Call it EJSON or something, and it would be backwards compatible with JSON, but you'd create tools like linters and patch makers specifically for it.
Soblow  [author] 11 Jan, 2020 @ 8:11am 
Why would it require JS ?
JS is just never used in SB modding, only JSON and Lua.
(And for information, JSON doesn't have any relation with JS, as JS doesn't have any relation with Java)