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So like does it do the APS system if only a player is in the vic or does it also do the APS system if AI or in it or am I missing something since I have been trying this with ai but it has never worked from what I seen at least recently
Thx bro
Yes it does, my group uses it every session.
Would it be possible to add a parameter=true after your script loads the initial definitions then a sleep of a few seconds to allow compat mods to inject their classnames into the APS type arrays before moving on?