Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

123 ratings
Rome 1 style Campaign
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Tags: mod, Campaign
File Size
Posted
Updated
80.545 MB
14 Jul, 2018 @ 4:49pm
4 Mar, 2023 @ 5:09pm
51 Change Notes ( view )

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Rome 1 style Campaign

Description
Must enable out of date mods and make sure the mod is ticked to get the mod to work.

Works with the the Current Version of the game and patch 19.

The map has been changed for both the Imperator Augustus Campaign and the Grand Campaign.

Along with the map being changed the mod also changes AI behavior and combat.
Also adds several factions in place of the 1 rebel faction that rome 1 had.
The grand campaign is 2 turns per year.

The Greek States are not Combined so you can play with any of them if you have the DLC if not you can choose Knossos Rhodes or Massilia.

Persia is also in this mod because I didn't want to have a rebel faction controlling a huge chunk of land south of Seleucid like in Rome 1.

All factions are playable but you will need DLC to play with some of them such as Athens,Sparta,Pergamon,Syracuse or the Odrysian Kingdom.

The combat changes make troops more lethal and flanking a lot more effective.

Cavalry are stronger don't let them get to your missile troops or to your flanks as they will route your missile troops extremely quickly and will route you infantry very quickly if they hit them in the rear or flank.

Flanking is also a lot more effective for infantry so if you can get your infantry behind the enemy you will route them quickly but not as quickly as with cavalry.

If you want the normal amount of starting political parties use this to go along with my mod https://steamproxy.net/sharedfiles/filedetails/?id=1450383107

If you want 1 turn Construction Research and growth 0 turn Recruitment and no food or squalor penalties https://steamproxy.net/sharedfiles/filedetails/?id=1446556209
165 Comments
Meadows 10 Oct @ 4:40pm 
Is this mod fully function as of 10-10-24?
hawk_777 19 Apr, 2023 @ 3:53am 
А с DEI 1.3.2 этот мод работает?
Bullseye  [author] 4 Mar, 2023 @ 6:36pm 
Also deleted the diplomacy table from the mod so the game will now use the base games diplomacy table when the mod is active.Hopefully that fixes the diplomacy issues this mod had.
Bullseye  [author] 4 Mar, 2023 @ 6:51am 
Troll ^.^ I increased the AI priority for defending it's own settlements and attacking enemy settlements.The update fixed some issues like the AI abandoning it's settlement when you march an army into it's territory and the AI thinks it has no chance to win.The AI should now stay and defend and maybe even send another army to reinforce.The AI will also attack settlements more often making campaigns more interesting and more difficult.
Troll ^.^ 2 Mar, 2023 @ 3:38am 
что ты обновил?
Troll ^.^ 15 Feb, 2023 @ 2:50am 
TOP!
Total War 3 Feb, 2023 @ 7:49pm 
Why are ai Mercnaries cost 0 upkeep? can you fix this
Rustic Clover 31 May, 2021 @ 11:51am 
The remaster is terrible, just play the original game lol
Sic 30 Apr, 2021 @ 3:38pm 
Rome 1 just got remastered, for those of you having issues with this mod working. Safe to say it's not being worked on anymore since the last update was 3 years ago. Just go buy the remaster
coolasianinja 16 Apr, 2021 @ 8:28am 
is it just me or does the mod not work with grand campaign