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Báo cáo lỗi dịch thuật
Auto-Sorted the Device menu to give names to cargo boxes
DO NOT Auto-Sort in game or these will reset
Added numbers (and letters) to each cargo box for easier sorting and storage
Added symbols to the floor to correspond with designated cargo box
Removed switches that control lights and replaced with switches in the control panel
Custom Switches for:
Constructor
Hangar Lights
Flight Deck Lights
Exterior Lights
Added Living Quarters at top of stairs (Bed, Bathroom, etc.)
Added Motion-Sensor and lights for new living quarters
Lightened up interior of hanger and crafting room with new textures
and lighter color scheme
Added more exterior lights
Added Armor Locker
Check out the video for a full tutorial :)
This base now unlocks at level 5 (because of the turrets)
Which meant that I was originally going to add a hangar door and the new cargo controllers to the build to take advantage of the new logistics system. However, these items require cobalt, which is not available to mine on many starter planets and would be ultimately up to luck in finding it.
This is a starter base and the materials to build it should be basic and typically plentiful, therefore, I didn't add the new cargo controllers or a hangar door to the build, so that this can still be built as a first base and these additional features can be added by the player as they acquire them.
Enjoy!
Thx I like it