Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Gedemo Mesa Verde City-State
   
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1.762 MB
13 Jul, 2018 @ 12:46pm
16 May, 2021 @ 1:15am
15 Change Notes ( view )

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Gedemo Mesa Verde City-State

In 1 collection by Gedemo
Gedemo's City-States Collection
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Description


[fr.tipeee.com]

Mesa Verde

City-State Trait: Desert and Desert Hills tiles yield +1 Gold. Oasis tiles yield +2 Food. All Strategic Resource tiles yield +1 Gold.

City-State Type: Trade

History:
The first people of Mesa Verde lived in caves. Later they dug pit houses into the ground and covered them with logs and mud. These were farmers who grew corn and beans, and they became basket weavers of consummate skill. By about the eighth century A.D., they were building houses above ground with poles and mud. These apartment buildings, or pueblos, were built on the mesa's top and had as many as 50 rooms, usually arranged in the shape of a crescent. By now, the people had given up baskets and begun making pottery, some of which still survives. Decorated with black and white geometric designs, these pots are remarkable for their artistic expression. Around A.D.1200, the mesa people moved down into recesses in the cliffs that formed the walls of canyons cut into the mesa. The reasons for the move are unknown today, but archaeologists speculate that the people may have been threatened by tribes of newcomers.
There, they built sturdy, compact apartment buildings with as many as four stories and 50 rooms -- the Cliff Palace had 150 to 200 rooms. Many of the buildings had courtyards with kivas dug into them. These underground chambers, which are reminiscent of their ancestors' first dwellings on the mesa's top, were used for religious ceremonies. Although their culture was surprisingly advanced, with complex trade networks supplying such goods as turquoise and shells from as far away as the Pacific Coast, life was harsh for the people of the cliff dwellings, and few lived beyond the age of 35.
In the 13th century, the cliff-dwelling people began to leave their homes. By the end of the century, all of them were gone, never to return. Why did they go? Archaeologists once thought they were overtaken by enemies, but there is no evidence of warfare.
Today, many believe that the Anasazis' farming methods may have been so productive that the population grew too swiftly, reaching as many as 5,000 people on Mesa Verde alone. Gradually, this huge population would have taken its toll on the environment. Game would have been hunted out, the soil would have become depleted, and the surrounding woodlands would have been cut away. Years of drought and poor crops would have been the final blow.

Compatible with Rise and Fall and Gathering Storm.

Mod Support:
Ynaemp (Giant, Greatest, LargestEarthCustom and Cordiform)
Zobtzler (The Americas Map)
English and french languages

Notes:
I will not respond to comments on this page. These mods are tested before being uploaded.
In case of problems, please make sure these problems do not come from other mods.
To do this, disable the other mods and restart the game. If the problem persists, discuss it on my Civfanatics page: https://forums.civfanatics.com/threads/gedemos-civilizations.623444/
Thank you!
If you like this mod, feel free to give it a positive rating by clicking on the thumbs up, just below the screenshots. This allows the mod to be better known and especially it motivates me to improve and keep them up to date.

Merci!
Si vous aimez ce mod, n'hesitez pas a lui donner une evaluation positive en cliquant sur le pouce leve, juste en dessous des captures d'ecran. Cela permet de faire connaitre le mod et surtout cela me motive a m'ameliorer et a les maintenir a jour.
1 Comments
zon 19 Feb, 2019 @ 5:13am 
thx for the update :)