XCOM 2
162 ratings
Ericpar's HealBomb
   
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File Size
Posted
Updated
9.354 MB
13 Jul, 2018 @ 10:21am
16 Jul, 2018 @ 7:09pm
2 Change Notes ( view )
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Ericpar's HealBomb

Description
Adds a Healing Grenade and Healing Bomb to XCOM WOTC

Now with custom textures and UI images!

Heals units the the blast of the grenade. An upgraded "Heal Bomb" can be made after the Field Medicine proving ground project is researched. By default the healing grenade and bomb do not cure status effects or bleading out. They provide the same poison resist as a Medikit. By default they effect hostile units and do not effect robotics.

In the XComHealBomb.ini file included with the mod, heal amount, heal radius, status effect and bleading out curing, effecting hostiles, effecting robotics and many more settings can be played with.

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XComHealBomb.ini

Healing Amount
HEALBOMB_PERUSEHP = 4
HEALBOMBMK2_PERUSEHP = 6

Grenade Settings
HEALBOMB_ISOUNDRANGE = 30
HEALBOMB_IENVIRONMENTDAMAGE = 0
HEALBOMB_ICLIPSIZE = 1
HEALBOMB_RANGE = 10

Healing Radius
HEALBOMB_RADIUS = 2
HEALBOMBMK2_RADIUS = 3

Whether the Grenade and Bomb Remove Burning, Poison, Acid and Bleading Out
+HEALBOMB_REMOVESTATUS = False
+HEALBOMBMK2_REMOVESTATUS = False

Cost of Grenades in Engineering
HEALBOMB_SUPPLIES = 25
HEALBOMBMK2_SUPPLIES = 50
HEALBOMBMK2_VIPERCORPES = 1

Whether they effect robots or hostiles
+HEALBOMB_EFFECTSHOSTILES = True
+HEALBOMB_EFFECTSROBOTICS = False


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Change log

1.0 Release 7/14/18

1.1 Textures, Recode, and .ini updates
34 Comments
Itsmuddy 18 Oct, 2023 @ 7:30am 
@zin you ever find out if it works with LWotC and Field Medic?
zin 26 Apr, 2023 @ 1:59pm 
Anyone know if it works with Field Medic’s abilities (Proficiency Class Pack)?
zin 3 Apr, 2023 @ 3:13am 
Also, anyone tested in LWotC?
zin 3 Apr, 2023 @ 3:13am 
Would be great if it doesn’t heal SPARKs.
zin 20 Mar, 2023 @ 11:36am 
I love this mod! Really glad it works with the Field Medic ability!
zin 19 Mar, 2023 @ 12:00pm 
@Bum_Azz_Gamer I’d be curious to see your mod list!
Dęąth Viper 19 Oct, 2022 @ 4:56pm 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
XpanD 27 Aug, 2021 @ 8:44am 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up.
superman81906 27 Apr, 2021 @ 12:09am 
How can I make it so it does not heal SPARKS?
JimmyTheCannon 9 Jan, 2020 @ 12:37pm 
Question - will this affect unis that are immune to explosions?