Left 4 Dead 2

Left 4 Dead 2

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Overhauling the Originals
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Game Content: Weapons
File Size
Posted
Updated
39.990 MB
8 Jul, 2018 @ 10:40pm
15 Aug, 2018 @ 4:09pm
8 Change Notes ( view )

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Overhauling the Originals

In 1 collection by Lt. Rocky
The Armory of Rocky
172 items
Description
This is a personal collection of fixes and remixes to Valve's L4D2 animations for the firearms.

Long ago I had first intended for this little project to be the follow up to my ancient World Model Weapon Fixes from four years ago (which is now obsolete; this mod includes the features from it), but at the time I lacked the skill and understanding to achieve what I was setting out to do - the best I was able to achieve at the time was my Fire Axe Fix of Yore. Time has passed and eventually I come to pull off what I've always wanted to do. There's still a few kinks, but you know me, when's the last time I ever put out a mod that didn't have a few bugs in it?

This replaces every firearm (except the Counterstrike ones), it's mostly something for people who enjoy using the old school Valve animations, a Vanilla+ type mod if you will. They all have improved origin positions, pistols have walking animations(!), I've added things such as camera animation, jigglebones, bullet shell particles, muzzle smoke particles, animation blending like the L4D1 animations had, and fixed many small visual oddities (as well as adding a few new ones ... ). While these fixes were all designed with the default view model FoV (51) in mind, these can be enjoyed at most values, though I should stress I didn't test these much at values beyond 70.

This also adds two unused pistol models found in the modding resources, each chapter will see you using a differentiated pair from four models to choose from. You know how the texture for the pistols are called "4pistols"? That would be because at some point there was intended to be four pistols not counting the deagle. Here is the other two: A Ruger P-85 and a M1911. Sounds crazy, doesn't it? You know those Starter Kits Valve released a while back? Look carefully inside them, the world models for the P-85 and 1911 are in there.


For those who'd prefer a more changelog description of what exactly this mod is doing, you can find one in a txt file inside the vpk. I'd put it here but it exceed Steam's character limit for descriptions... there's alot this mod has changed. Sorry 'bout that.

Try it out, I hope you like it.

Try these out with my high-res weapon textures, or the beta versions.

Source Files:

The source files for all this can be obtained here![www.dropbox.com] These source files are registered and trademarked under ANARCHY, meaning do what ever you like with these. Just be sure to give credit to myself.

Credits:

Lt. Rocky - The whole thing.
Splinks - Going along with my far-fetched hunch and digging up the textures and view models of the P-85 and M1911.

Thanks:

Restless Dreams - Video
Popular Discussions View All (11)
28
21 May, 2020 @ 6:03pm
Feedback/some suggestions.
PepsiMax [SAC]
14
29 Apr, 2020 @ 2:56pm
RNG pistols as a single addon
Zack
4
29 Apr, 2020 @ 1:56pm
RNG Pistol problem
Moonshine Man
327 Comments
ßirchhaK 28 Apr @ 3:51pm 
is it compatible with reanimations?
锅包菜MeOwl⚓☽ 3 Jan @ 4:34am 
hope someone combine this with viewmodels sway mod...the two legendary mods
/ᐠ- ˕ -マ dark pheonix 17 Dec, 2023 @ 12:24pm 
all of this remix other add on there seen makde in game
Pingas 12 Nov, 2023 @ 8:13pm 
Yes. The version without L4D1 blending is called running the game without any weapon animation mods.
Amogus Bubles 12 Nov, 2023 @ 5:37pm 
there's a version without the l4d1 blending?
모드 12 May, 2023 @ 9:10pm 
Slight Adjusted M60 (w/ CS:GO Reload anim) It doesn't work with this one. It's too wasteful.
Pirata Vorak 10 Apr, 2023 @ 1:10pm 
does it still works?
UGLIES 1 Apr, 2023 @ 3:35am 
Can someone get the M16A2 and SCAR-L bolt catch working like on the TLS update?
Ame 30 Mar, 2023 @ 10:05pm 
man below is 100% right
scorb 15 Dec, 2022 @ 10:38pm 
This is how you do a weapon replacement pack, no crazy MW animations, no HD remodels just some quality of life changes that the game definetly needed.