Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The weapons and ammo box supplies don't seem to match up a lot of the time either, so if I want to try a new gun in the Adapt story, sometimes there's just no ammo anywhere. I also wish that there some descriptions on the items that were added (flash suppressors and all the grenades for example.)
Despite all of this, I really enjoyed playing through this and I think some of the missions were more fun than the original. I like that running over everyone with an MRAP is no longer possible because the glass is weaker, so it forced me to get better at the game.
1. It seems some weapons are missing. Probably from RHS mod, but not sure. I keep getting "missing entry" error.
2. I am getting a lot of freezes and crashes when opening map during a mission. Not sure if it's due to mod or original ARMA 3 issue
3. Mysterious Cache mission cannot be complete. I search the house with mines but the crate with AA weapons doesn't exist. The other weapon crate is there, however.