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1407270214.TrailerSEPTA_MFL_Line_Color1: LOD xys null
1407270214.TrailerSEPTA_MFL_Line_Color0: LOD xys null
1407270214.SEPTA MFL (Colorable Monorail)_Data: LOD xys null [BrokenAssetException]
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This looks like it could have been a real vehicle in some alternate history where monorails became a successful mode of urban transportation in the US. Houston tried to develop a monorail-based regional metro(a la MARTA, WMATA, etc) as late as the mid 1980s. Its such a shame that plan never came to fruition, it would have been a really fascinating system and more useful than the surface light rail network that was ultimately built 20 years later.
REV0 and Ronyx69 struggled with this for a while but eventually settled on the crisp textures. It's up to you though which works best with your monorails. If you ask them (REV0 and Ronyx69) I'm sure they'll fill you in on how they got "crisp" textures for their monorails.
@VandelayOfficial Thanks! That's pleasing to hear/read!
@Agamemnicon Yeah, if the monorails could go underground, that would be like opening the floodgates of wonders, to me. I'm still really shaky with architecture, so it's going to take me a bit to figure out how to make it really look good. Then I have to learn how to edit the pedestrian paths. I'm not sure which mod(s) make that possible, and I'm really bummed out to see that you apparently can't do that without a mod. If I do succeed in making a proper station, I'm going to also make sure the noise level is decreased, since one of the main complaints about the monorail stations is that they're incredibly noisy for nearby homes.