RimWorld
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Tree People
   
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Mod, 1.1, 1.2
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688.946 KB
5 JUN 2018 a las 10:52 p. m.
6 OCT 2020 a las 1:36 a. m.
6 notas sobre cambios ( ver )

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Tree People

Descripción
Adds tree people into the game. I made this mod to add variety without cluttering up crafting or item menus. It does not add anything except for the race itself and a faction.

Tree people are:
+ Resilient to extreme temperatures
+ tough
+ immune to age related effects
- slow
- flammable

They also bleed sap and produce wood when butchered.

Requires Alien Race Framework 2.0

B18 EPOE Patch https://steamproxy.net/sharedfiles/filedetails/?id=1406741164
Discusiones populares Ver todo (3)
2
11 MAR 2020 a las 10:29 a. m.
Overwriting vanilla bases, please fix
trisscar05
2
6 JUN 2018 a las 11:12 p. m.
Just Asking
Eldritch Entomologist
0
23 ABR 2019 a las 12:55 a. m.
Version 1.0 Bugs
Korgoth
107 comentarios
pgames-food 7 AGO 2021 a las 5:47 p. m. 
thanks,
Mlie 7 AGO 2021 a las 11:13 a. m. 
Made an update of this:
https://steamproxy.net/sharedfiles/filedetails/?id=2568676212
Hope it helps anyone!
战术郭德纲 6 AGO 2021 a las 9:38 p. m. 
1.3 pls
Stokeling9701 18 JUL 2021 a las 4:28 a. m. 
will this be updated??
test 16 JUN 2021 a las 11:03 a. m. 
Could not resolve cross-reference to RimWorld.FactionDef named TreeFaction (wanter=factions)
Anthony the Wise 18 DIC 2020 a las 6:26 p. m. 
I got the same error as as Camelopard
Maverick_Lan 14 DIC 2020 a las 7:47 p. m. 
this mod let me cant use prepare carefully...
Dracodoodle 12 DIC 2020 a las 6:01 p. m. 
Getting the following error and tracked it to the Race_TreeRace.xml file, 'TreeFaction' and 'TreePlayerFaction' both throw these errors on Line 32 and 33.

Could not resolve cross-reference to RimWorld.FactionDef named TreeFaction (wanter=factions)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList`1:TryResolve(FailMode)
Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef)
Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
...
fwoosh waaaaaaaaaaaaaaaaaaaaaaaa 22 NOV 2020 a las 12:19 p. m. 
I am having an issue where all the tree people that spawn don't have their wood texture anymore, so they have the hair and the stats but not the 'wood' part. I think it might be a conflict with this mod and possibly PIGEON's Texture Finder or [O21] HD Pawns
Tete_pas_de_poule 22 NOV 2020 a las 7:07 a. m. 
need update 1.2 plz