RimWorld

RimWorld

130 ratings
Tree People
   
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Mod, 1.1, 1.2
File Size
Posted
Updated
688.946 KB
5 Jun, 2018 @ 10:52pm
6 Oct, 2020 @ 1:36am
6 Change Notes ( view )

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Tree People

Description
Adds tree people into the game. I made this mod to add variety without cluttering up crafting or item menus. It does not add anything except for the race itself and a faction.

Tree people are:
+ Resilient to extreme temperatures
+ tough
+ immune to age related effects
- slow
- flammable

They also bleed sap and produce wood when butchered.

Requires Alien Race Framework 2.0

B18 EPOE Patch https://steamproxy.net/sharedfiles/filedetails/?id=1406741164
Popular Discussions View All (3)
2
11 Mar, 2020 @ 10:29am
Overwriting vanilla bases, please fix
trisscar05
2
6 Jun, 2018 @ 11:12pm
Just Asking
Eldritch Entomologist
0
23 Apr, 2019 @ 12:55am
Version 1.0 Bugs
Korgoth
107 Comments
pgames-food 7 Aug, 2021 @ 5:47pm 
thanks,
Mlie 7 Aug, 2021 @ 11:13am 
Made an update of this:
https://steamproxy.net/sharedfiles/filedetails/?id=2568676212
Hope it helps anyone!
战术郭德纲 6 Aug, 2021 @ 9:38pm 
1.3 pls
Stokeling9701 18 Jul, 2021 @ 4:28am 
will this be updated??
test 16 Jun, 2021 @ 11:03am 
Could not resolve cross-reference to RimWorld.FactionDef named TreeFaction (wanter=factions)
Anthony the Wise 18 Dec, 2020 @ 6:26pm 
I got the same error as as Camelopard
Maverick_Lan 14 Dec, 2020 @ 7:47pm 
this mod let me cant use prepare carefully...
Dracodoodle 12 Dec, 2020 @ 6:01pm 
Getting the following error and tracked it to the Race_TreeRace.xml file, 'TreeFaction' and 'TreePlayerFaction' both throw these errors on Line 32 and 33.

Could not resolve cross-reference to RimWorld.FactionDef named TreeFaction (wanter=factions)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList`1:TryResolve(FailMode)
Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef)
Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
...
fwoosh waaaaaaaaaaaaaaaaaaaaaaaa 22 Nov, 2020 @ 12:19pm 
I am having an issue where all the tree people that spawn don't have their wood texture anymore, so they have the hair and the stats but not the 'wood' part. I think it might be a conflict with this mod and possibly PIGEON's Texture Finder or [O21] HD Pawns
Tete_pas_de_poule 22 Nov, 2020 @ 7:07am 
need update 1.2 plz