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Nahlásit problém s překladem
Only 5 of each is allowed at the same time. If you want more, change that number to whatever you want. Click on the "Settings" banner to see which code you should use.
You could manually adjust resistance and dmg dealt from Dino Hunters. This is an example,
Editing Wild Dino Damage and Resistance
DinoDamageMultiplier specifies how much damage wild dinos deal. The higher the value, the more damage they do. Setting it to 2.0 doubles the damage dealt.
DinoResistanceMultiplier specifies how much damage wild dinos take. The higher the value, the more damage they take. Setting it to 0.5 cuts the damage taken in half.
Default values:
DinoDamageMultiplier=1.0
DinoResistanceMultiplier=1.0
You can also customize these settings to individual dinos with
DinoClassDamageMultipliers=(ClassName=”Behemoth_Bronto_Character_BP_C”,Multiplier=2.0)
DinoClassResistanceMultipliers=(ClassName=”Behemoth_Bronto_Character_BP_C”,Multiplier=0.5)
I lost numerous Dinos against them...
oh and also @|SE|prome, fighting against them is hard, but can you implement, that it takes a while til they respawn?
oh and btw. their speed and range is huge.... i had to skill my dinos on speed to avoid them, til i leveled them enough to fight against them.... most of the time its impossible, to bring a tamed dino back to my base...
Since i played GAIA and Dino Hunter, i only managed to keep one Dino alive ( a Divine Argentavis), because of flying away before most Hunters were close enough. Every other Dino didnt stay alive for a longer period ;)
After all, its a good mod in conjuction with GAIA, but mayyyybe a bit to OP :)