Space Engineers

Space Engineers

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(ARMCO) TIE Defender Prototype
   
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Type: Blueprint
File Size
Posted
Updated
309.081 KB
24 May, 2018 @ 11:44am
21 Oct, 2018 @ 11:05pm
9 Change Notes ( view )

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(ARMCO) TIE Defender Prototype

In 2 collections by Kreeg
The TIE Collection
15 items
ARMCO Starwars Fightercraft
27 items
Description
- August 4th Update, new Defender parts & textures.
TIE Defender Prototype Built with experimental Project.
Fully Armed, fully functional.
Experimental prototype.
- Kreeg


Updated with proper number of weapon systems, and remote control node.
10 Comments
Squittle 20 Apr, 2020 @ 8:02pm 
Thank you for the information! I look forward to whatever you have planned! I love your mods
Kreeg  [author] 20 Apr, 2020 @ 7:48pm 
Unless Darkstar lets me, a direct-part isn't possible.
However, TIEs do allow normal block placements, so I usually just stick one on the hull.
The TIE Defender design \ Blueprint \ Kit will also be getting a redesign, to account for better placement methods in the future.
Squittle 20 Apr, 2020 @ 7:38pm 
I'm assuming this doesn't have shields since it doesn't rely on the defense shields mod. It would be great to get a tie part that acted as shields
Kirkmaximus 9 Aug, 2019 @ 11:20am 
The wings are not perfect, but damn is it beautiful anyway!
Thank you Kreeg!!!
ballouix 19 Jun, 2019 @ 3:01pm 
Maybe increase the angle for the struts a bit more. You could probably make left and right slanted wings with the new block texture system- have the left wing use default texture and the right wing use the clean texture or something.
Kreeg  [author] 1 Sep, 2018 @ 12:25am 
Rotors = Clang, and 3 grids per fighter
I deliberately avoided creating rotor multi-grids.
Hence why It's not a rotor; Rotors are easily bad for preformance.

I'm still tweaking the visuals themselves however.
Alpha the Demon 1 Sep, 2018 @ 12:19am 
Or use the angle but just with intersepter style wings instead like this https://steamproxy.net/sharedfiles/filedetails/?id=1482507703&searchtext=Tie+defender
Alpha the Demon 1 Sep, 2018 @ 12:14am 
Just use rotors to make the angle then it is counted as a separate entity so you can clip the wings on.
Kreeg  [author] 11 Jun, 2018 @ 9:06am 
Yes the Wings were meant to be 3 angles in the original.
This tripled the tailored blocks, since the Defender's weapon array is 3 entire types of weapons across each wing, on the very same angle.
So instead, they're straight, while the Struts are Angled.
Which makes it easier to use the Defender Wings, and allows the wings to fit any gun.
Steve6112 11 Jun, 2018 @ 7:00am 
i dont want to sound mean or anything but aren't the wings sepost to be on an angle?