Sid Meier's Civilization VI

Sid Meier's Civilization VI

87 ratings
Merrick's Palmyra
   
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File Size
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Updated
115.066 MB
20 May, 2018 @ 1:39pm
26 Aug @ 1:36pm
11 Change Notes ( view )

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Merrick's Palmyra

In 2 collections by Rosenthorn
Merrick's Civilizations and Leaders
35 items
Merrick's 2024 Collection (new or updated)
20 items
Description
Adds Palmyra as a Civilization led by Odaenathus, the founder king of Palmyra. He took on Shapur II and expanded Palmyra to a status of power that later allowed his wife, Zenobia, to expand it into an empire.

Palmyra
Pearl of the Desert
  • Your Trading Posts provide +1 Food and +1 Production to your Trade Routes.
  • Commercial Hub, Holy Site, and Theatre Square districts receive a major (+2) adjacency bonus from Oasis tiles, and these districts provide +1 Food and +1 of their respective base yield to adjacent desert tiles.

Clibanarii (Standalone)
  • Unique Classical Heavy Cavalry unit, unlocked at Iron Working, requires iron and upgrades to Knight.
  • +10 Strength when attacking and and an additional +5 Strength when attacking fortified units.
  • +1 Movement over Flat Terrain.

Funerary Towers (Unique Improvement)
  • Unlocks at Masonry.
  • Yields +1 Faith and +1 Gold. (Each increased by +1 with Theology)
  • +1 Faith from each adjacent Funerary Tower.
  • Tourism equal to Faith output after Conservation.
  • Must be built in a line on Desert or Desert Hills.

Odaenathus
King of Kings of the East
  • Governors established in a city provide +3% Production for each Governor Title they have earned.
  • Completing a Market grants a free Heavy Cavalry unit and a free Trading Post in that city.

Corrector Totius Orientis
  • Favors civilizations of the same type of government who don't wage war with their neighbours. Dislikes civilizations with different governments who are at war with their neighbours.

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43 Comments
Rosenthorn  [author] 26 Aug @ 1:35pm 
Mod updated. Palmyra's Pearl of the Desert ability has been tweaked. Instead of the three districts granting their yield type to adjacent tiles, it grants their yield type PLUS food to adjacent desert tiles only.
The Funerary Tower gets a buff to it's yields with Theology.
And Clibanarii have been tweaked to use Gathering Storm's strategic resource system + stronger on the attack but weaker at base. They'll be weaker against a swordsman if they're the ones being attacked, but will be stronger on the attack.
hamilton.wing 23 Apr, 2022 @ 8:49pm 
i'm thinking Greece's or Persia's theme song would be cool for Palmyra
hamilton.wing 23 Apr, 2022 @ 8:42pm 
Palmyra has no theme song, so sometimes it uses the songs that play when you play as Russia, but not the Russian theme song. so can you make a Palmyrene theme song?
hamilton.wing 27 Mar, 2022 @ 2:00pm 
cool, i had no idea that Palmyra was located there.
EthanRedOtter 11 Jan, 2022 @ 10:14am 
@hamilton.wing Modern day Syria
hamilton.wing 2 Nov, 2021 @ 6:00pm 
where was Palmyra located on the planet?
SkumBad 15 Sep, 2021 @ 12:56am 
I feel like funuary towers should either grant more yeilds or desert tiles should be buffed with food for being adjacent to districts or something.
Laguette 27 Dec, 2020 @ 4:24am 
Any changes of note in the latest update?
Arcadian 22 Dec, 2020 @ 3:34am 
I was surprised that the civ has no music. I think Arabia's or Egypt's music would go well with this civ.
CyberGamer15 15 Dec, 2020 @ 10:34am 
Hi there, just wanted to mention that I'm having the same problem as Cuso, where enabling a few of your mods alters the look of the Egyptian palace from their own unique version to what looks like France's palace model, which looks like this.

https://i.imgur.com/PL3Gzh4.png

I'm a big fan of your mods, and I just thought to mention this small visual issue. Hopefully it can be fixed in future, though it's not gamebreaking or anything.