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[HullTec] Twinport Class Destroyer
   
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Type: Blueprint
File Size
Posted
Updated
6.545 MB
16 May, 2018 @ 7:08pm
26 Oct, 2018 @ 4:40pm
6 Change Notes ( view )

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[HullTec] Twinport Class Destroyer

In 1 collection by Hull Breach
Hull's Military Ships - Large Grid
18 items
Description
UPDATE: Added Automatic LCD Script and Floor Plan Script
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Description

- Faction: Stellar Confederation
- Class: Heavy Destroyer

The Twinport Class Destroyer is a large destroyer with different types of weapons and a central hangar with a blast door hatch (not airtight). The hangar can hold 2-4 fighters, depending on their size.

BASIC INFORMATION
- ~8600 Blocks
- ~5600 Tons
- Hydrogen and Ion Thrusters
- Can fly in moon athmospheres
- Will not fly on planets (without thruster power mods)
- survival ready
- different cannons for different targets
- about a dozen turrets

FURTHER LOADOUT
- projector (so you can repair missing parts by projecting the Blueprint onto your damaged ship)
- 2x Jump Drive
- several observation decks/windows
- lots of oxygen generators
- handfull of oxygen farms
- air vents in every room
- 3 working elevators (2x lower deck to upper deck and upper deck to bridge)
- medical station with 8 cryo pods
- 4 large reactors (you won't need more then 2 most of the time)
- main connector with status light (interior lights that change color to white/yellow/green, depending on connector's state)
- 2 refineries & 8 assemblers (all with modules)
- ore detector
- remote control
- lots of decorative lights and stuff

SCRIPTS
- Whip's Door- and Airlock Script (thanks to whiplash)
- simple script for the connector status light

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AIRTIGHT HANGAR VERSION:
Yes, I finally managed to make the hangar airtight. But I uploaded the new ship as a new blueprint because some people may prefer the old version.

Twinport Destroyer - Airtight Hangar Version

6 Comments
Hull Breach  [author] 6 Jul, 2023 @ 11:08am 
Only option would be to swap the guns yourself and save the edited ships as new blueprint for your server. I quit playing SE years ago, so there will be no updates. :-/
Enderz Jeesh 4 Jul, 2023 @ 7:41am 
any chance to get your ships without the battle cannons mod? We don't have that on the server I play on but would love to use some of your ships.
Pravum 17 May, 2018 @ 9:06pm 
Very Thanks, will test this !
Hull Breach  [author] 17 May, 2018 @ 7:04pm 
Oh and it's the same script for the Twinport, only with TWINPORT CONNECTOR in the block's names.
Hull Breach  [author] 17 May, 2018 @ 7:02pm 
It's a very basic script I made with the "Visual Script Builder for SE" ( http://dco.pe/vsb/ ).
You can copy it from the Greyhold's programable block. All you need is a connector and a interior light with GREYHOLD CONNECTOR in their names.

NOTE: Since it is a very simple script, it only works with ONE Connector per ship. If you have more than one connector on your ship, you will have to change the script for every connector (since I don't know how to use prefixes and stuff in my code). That's, why I didn't upload the script to the workshop. It's too specific.

Hope this helps
Pravum 17 May, 2018 @ 5:40pm 
Nice one !! maybe do you have an Link to the "simple script for the connector status light" ?