Space Engineers

Space Engineers

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[HullTec] Greyhold Class Carrier
   
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Type: Blueprint
File Size
Posted
Updated
1.554 MB
13 May, 2018 @ 6:54pm
5 Aug, 2018 @ 3:00pm
5 Change Notes ( view )

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[HullTec] Greyhold Class Carrier

In 1 collection by Hull Breach
Hull's Military Ships - Large Grid
18 items
Description
The Greyhold Class Carrier is a very large carrier with 12 airtight hangar bays and one large central hangar with a blast door hatch (not airtight).

BASIC INFORMATION
- Faction: Stellar Confederation
- Class: Large Fleet Carrier
- ~15700 Blocks
- ~72000 PCU
- ~9000 Tons
- Hydrogen and Ion Thrusters
- Can fly in moon athmospheres
- Will not fly on planets
- survival ready
- Can carry about 16- 32 small ships, depending on their size. (16 of my larger Warbird-Fighters)
- about a dozen turrets

AUTOMATIC HANGAR SYSTEM
- sensor will detect incoming ship (small grid only)
- hangar lights will start blinking so you know that the hangar opening sequence has started
- hangar vents will depressurize hangar for 7 seconds
- hangar doors open up for another 30 seconds
- lcd displays will warn you about the open hangar
- after the 30 seconds the hangar will close. display will be turned off and hangar will be pressurized again
- to leave hangar just use the button panel before you enter your ship.
- you can access every hangar from the hangar-control-stations at the bridge
--> first item row (ctrl+1): open hangars
--> second item row (ctrl+2) close hangars
--> third item row (ctrl+3) switch locks of hangar's connectors

FURTHER LOADOUT
- projector (so you can repair missing parts by projecting the Greyhold Blueprint onto your damaged ship)
- 2x Jump Drive
- several observation decks/windows
- lots of oxygen generators
- handfull of oxygen farms
- air vents in every room
- 2 working elevators (lower deck to upper deck and upper deck to bridge)
- medical station with 8 cryo pods
- 3 large reactors
- main connector with status light (interior lights that change color to white/yellow/green, depending on connector's state)
- 6 refineries & 7 assemblers (all with modules)
- ore detector
- remote control
- lots of decorative lights and stuff

SCRIPTS
- Whip's Door- and Airlock Script (thanks to whiplash)
- simple script for the connector status light
9 Comments
Mercair 16 Apr, 2021 @ 4:48pm 
for all who want, https://steamproxy.net/sharedfiles/filedetails/?id=2230891848 (armored hangar doors) would work for the large hangar door to make everything pressurized.
Hull Breach  [author] 2 Aug, 2018 @ 4:14pm 
I'm happy to hear that! Feedback is always helpful when building capital ships.
Benicio Del Taco 2 Aug, 2018 @ 4:04pm 
Of all the cruiser i subscribed on the workshop, that's the one i use. I modified some stuff. It also help me learn how to make elevators since after a error of my part, i had to work the main elevator back to working. Real Great Ship man!
Hull Breach  [author] 29 Jul, 2018 @ 5:20pm 
Thank you. Always nice to hear, that people find this carrier useful.
Sigma 29 Jul, 2018 @ 2:15pm 
Awesome and useful. There aren't very many large carrier/cargo ships with multiple hangars (larger than small drone capacity).
Hull Breach  [author] 26 May, 2018 @ 2:00am 
Thank you!
That Gaming Titan 25 May, 2018 @ 12:13pm 
Very cool design
Hull Breach  [author] 14 May, 2018 @ 11:28am 
Thanks a lot. The awesome huge ships on the workshop's frontpage inspired me to try building a large ship.
Nonexistent 14 May, 2018 @ 9:57am 
You never fail to impress with these builds.