Space Engineers

Space Engineers

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Restored SE Rifle 2020 Update
   
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Type: Mod
Mod category: Other
File Size
Posted
Updated
29.359 MB
1 May, 2018 @ 11:32am
29 Apr, 2020 @ 1:23am
10 Change Notes ( view )

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Restored SE Rifle 2020 Update

Description
Bringing back the Classic Original SE Rifle now know in game as the 'K-38 Tactical Rifle'

Changes/Updates Include:

-Updated Textures
-New Audio
-New Icons
-Three New Variants
-Fixed Sight Clipping
-Fixed Weapon Skin Bug
-Compatibility with Other Mods

Note: Can only be made in Advanced Assembler under its own category

Note: Uses 5.45x39mm Ammo | 35rnds Per Magazine

Specs:

RPM: 700
Standard: Deviate Shot Angle (Accuracy): 0.12
Grip Variants Deviate Shot Angle (Accuracy): 0.1 - Same as Precision
Mass Damage: 24
Health Damage: 28

Has compatibility with EDK, my other weapons, and NorthyPark's Weapons

Please comment with feedback and don't forget to rate.
23 Comments
Armistice840 8 Apr, 2022 @ 12:32pm 
any chance to fix these with warfare update
Sahja Dhaumi 3 Dec, 2020 @ 2:21pm 
Anyone else getting weird behaviour with this mod? I always seem to get the basic gun [] no matter what I build in the assembler. Also, it appears the disassembling accepts any K-38 rifle, basically allowing you to print platinum for free.

Allow me to explain, if I build any K-38 rifle I get the base version potentially deleting resources.
But if I select to deconstruct the grip + suppressor variant, the assembler takes any K38 variant, I get all the resources as if it were the selected. no matter which rifle is taken.

build basic rifle > deconstruct as grip + suppressor variant = free platinum outta nowhere
Feature or bug? :P
Spyro The Gamer 12 Aug, 2019 @ 8:18am 
@Firestorm thanks for the help buddy
Firestorm🗿 12 Aug, 2019 @ 8:16am 
@Epic Tails you find them in the character tools section. Please be aware that since this is a mod you will need to enable it in your world via the mod options.
Spyro The Gamer 12 Aug, 2019 @ 3:01am 
How do you equip weapons in Space Engineers? What key
do you use? I want to shoot some stuff up with this thing.
Ryukki 14 Jun, 2019 @ 1:06pm 
I have a question, would it be okay to use this model/texture in a mod?. I wanted to try to make a mod that replaces the standard rifle with the alpha rifle while keeping the other rifles in the current design. I'm new to modding so it might not work and if it does I'll credit you. :UmbrellaLogo:
User5876 7 May, 2019 @ 4:47am 
Bug Report:

1) Only Buildable w/ BASIC assembler. Not Buildable w/ Regular Assembler.

Balancing Request:

2) This thing requires a TON of platinum. Like easily 10x more than it should... on the LOW side!! Seriously... The platinum needed to build this thing is unreal. Maybe there was a SE balance change between when your mod was released, and now? I don't know. I just know that the platinum requirement is definitely unbalanced.
troubled_offspring 30 Apr, 2019 @ 5:17pm 
is this all keen stuff relived or custom content. i would like to possibly include a modified version of this in a weapons rebalance mod im working on. With credit given ofcourse :)
Velxra 15 Mar, 2019 @ 8:00pm 
thanks for updating
Anarch Cassius 23 Feb, 2019 @ 7:15pm 
The only other one I'm using is Nuke Guard's flamethrower.