A Hat in Time

A Hat in Time

329 évaluations
Dweller Sky Madness
   
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Level Type: Time Rift
Availability: Available Instantly
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183.496 MB
23 avr. 2018 à 20h10
14 sept. 2019 à 0h59
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Dweller Sky Madness

Description
-2018 Purple Rift Mapping Contest-


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Visit the Snatcher's new Sky Forest.


Prepare yourself to face all-new obstacles, such as Bouncy Clouds, Flame Portals, Light Dweller Bells, and a new but very familiar-looking type of ghost!


Fight the Snatcher in an epic new showdown!


Jump on the Bouncy Clouds for a massime boost in the air!


Required:

- Dweller Mask

Recommended:

-Ice Hat (avoids a lot of backtracking)


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35 commentaires
nik8830 26 sept. 2020 à 21h48 
I loved it!
Great work!
Leo  [créateur] 14 sept. 2019 à 1h32 
I updated the map and it should be playable again.
Wonks 30 juil. 2019 à 19h27 
stupid mod (not being mean sorry) this map is impossible
McSchwartz 15 juin 2019 à 14h13 
The entrance to the next area in the first area is gone.
Chrismas95 5 juin 2019 à 16h57 
The first area loads fine...except the entrance to the next area, which isn't there unlike the screenshot.
Leo  [créateur] 5 oct. 2018 à 8h18 
They might be a little wonky if you're running the game on a low framerate. If that's the case, try lowering your graphics settings to make the game run at 60fps
D YellowMadness 3 sept. 2018 à 23h18 
The clouds seem to decide, entirely at random, how high to bounce me & whether or not to bounce me at all. Had to use ghost throughout the last part because of it & had to use god mode at the dweller fruit part because that part didn't work the first 7 or so times I tried it. Also, some clouds drop me if I don't jump. Others only drop me if I do.

Something I think would've been cool is if one of the ghosts had a crown pon or storybook page in its mouth since they can't see you when you're in their mouths.
Leo  [créateur] 23 aout 2018 à 0h57 
Yes, it can still be considered a purple time rift, as long as you specify so in the mod settings. All of this doesn’t really matter anyway since the winners have already been decided. isPurpleTimeRift doesn’t do anything aside from making the checkpoints temporary, As far as i know, you can technically add any files you want to an existing mod that’s already been submitted to the workshop and that would count as an update. You can join the discord for more questions if you want to get into modding
LeafCloak 22 aout 2018 à 12h10 
If you unchecked isPurpleTimeRift, then can this map still be considered for the mapping contest?

Another question, how does updating it via steam workshop work? Can you just submit another file and have it act like the update?
Leo  [créateur] 22 aout 2018 à 12h06 
Good news! Now the level has actual checkpoints, so when you die you respawn at the part of the level in which you died. The only reason it didn't have one in the first place was because i wanted to make this level more similar to other Purple Time Rifts (in fact, i had to uncheck a variable named "isPurpleTimeRift" for this to work) as normally dying in a level like these would make you restart the whole level. But after replaying it i started to realize this might be too hard to do in just one sitting. With that said, i do appreciate the feedback y'all have been giving me.