Garry's Mod

Garry's Mod

872 ratings
Make Spherical
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Fun
File Size
Posted
Updated
3.923 KB
2 Apr, 2013 @ 2:38pm
11 Apr, 2013 @ 2:11pm
3 Change Notes ( view )

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Make Spherical

Description
Make Spherical gives most* entities perfectly spherical collisions that don't bounce when rolling or clip through the ground at high speeds like normal triangle-based collision meshes (meaning that it's perfect for wheels!). Simply left click on an entity to give it spherical collisions with the radius based upon the entity's size, or right click to set a custom radius. Hitting the reload key will remove all of Make Spherical's effects on the entity.
You can also set where the center of the sphere is relative to the entity's origin using the sliders, or check a box to make sure that the entity is always centered in the sphere.

If you like this addon, rate it and follow me on workshop!
Check out the GitHub page: https://github.com/daveth/makespherical

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Popular Discussions View All (2)
7
25 Oct, 2021 @ 10:47pm
I HAVE A BIG PROBLEM!
r32jz
0
2 May, 2022 @ 1:36pm
using this then moving prop with PA causes issues
Sanders
112 Comments
creasedpenis89 19 Jun @ 9:06am 
V This addon came out in 2013.
lasssebula 7 Mar @ 7:46am 
i thought this would stretch the textures so the prop you used it on would become a ball. my bad for not reading the descripton lol
Unami Fox 30 Jan @ 4:34pm 
V This addon came out in 2013.
Magi 23 Jan @ 8:57pm 
imagine using chatgpt for coding
that doesn't get results, it makes you look stupid.
er.vin87 18 Sep, 2023 @ 11:58am 
acf car wheel :D
daveth  [author] 29 Jul, 2023 @ 9:54am 
Honestly I'd forgotten I'd merged a fix - didn't have access to a PC with gmod to test it out for ages. Will do soon
Quantum_vibez 22 Jul, 2023 @ 1:27pm 
when i use it on a wheel, gmod instantly crashes
Summer 美国人 14 Jul, 2023 @ 9:09pm 
@daveth when you gonna update with my pushed fix for E2 that happened like 3 years ago LMAO (gmod is p dead anyway)
daveth  [author] 12 Jul, 2023 @ 10:57am 
Summer is correct, the source engine has spherical collisions built-in, but not cylinders unless you just use regular triangle-based collision models, like on wheels and other round props.
Summer 美国人 27 Jun, 2023 @ 2:28pm 
To those asking about making cylinders, this is simply not possible. The reason make spherical even works is because source has an entire class dedicated to spherical objects (PhysicsInitSphere). There are no perfectly round cylindrical objects in source, and doing (radius,radius, height/2) would just create an oblong sphere. Hince why the drum collision models used in HL2/Gmod don't roll nicely.