Stellaris

Stellaris

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Military Ships Extended: Armed Civilian Stations
   
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File Size
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5 Apr, 2018 @ 11:19am
2 Jun, 2018 @ 9:34am
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Military Ships Extended: Armed Civilian Stations

In 2 collections by ScepraX
ScepraX's Mod Collection for v2.1
19 items
Novio Magnum 4
6 items
Description
Stellaris version supported: v2.1.*

Military Ships Extended: Armed Civilian Stations
Mining and research stations gain the capability to defend themselves against very light attacks. They will now have one medium weapon or torpedo to shoot down any hostiles trying to destroy the station. The stations of the playable countries have visible working turrets.

Compatibility
When used with existing savegames it will work but any country that does not research technologies will not get armed civilian stations unlike when starting a new game. If you regenerate the automatic designs the research and mining stations should be immediately upgraded. It will take a while before their military power is displayed correctly but it will happen.

Depends on Military Ships Extended for the station reactors. Without this mod or another mod that adds reactors to the civilian stations the game will not be able to create valid designs.

Notes
  • Compatible with existing Vanilla saves.
  • Stations will revert back properly to Vanilla if this mod is disabled.
  • Supports both the Plantoid and Humanoid Species Packs.
  • When used with a new game the fallen empires and drone mining stations will have a weapon though not with a visible turret.
3 Comments
wddgodoy 2 Nov, 2019 @ 4:02pm 
nop
VS-lockon 15 Jul, 2018 @ 12:01pm 
please say this work with nsc
Henry Wei 28 Jun, 2018 @ 10:42am 
My English is not well. I didn't see about vanilla files condition.
So, I guess you didn't overwritten or change any vanilla files, Is that right?
Thank you.