Space Engineers

Space Engineers

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F-30 SABER (Special operation)
   
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Type: Blueprint
File Size
Posted
602.082 KB
4 Apr, 2018 @ 7:40am
1 Change Note ( view )

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F-30 SABER (Special operation)

Description
Based on the F-30 normal version I built.
This one has a lot of extra stuff in it.
The weapon system are mostly detachable.
Mainly Hydrogen powered and it can flies extrmly well as usual.

It has some scripts in it, which are a damage report system, campass system, and a speed control system.
**(Thanks to Whiplash141’s Whip's Planetary Bearing & Compass Script,
Whip's Speed Matcher Script,
[OUTDATED] Whip's Weapon Sequencer [SINGLE GROUP],
And PH1L1P’s Phils_Ship_Diagnostics.)**

The control panel in the cockpit is really messy and therefore I'm going to tell you what each button does.



!!!!!Some of the buttons are really dangerous. For example, there is something called: "Self Destruct". Therefore read this before you fly it.!!!!!
(The important buttons I'm talking about are: page2 button7, page3 button8. Other buttons can also mess up the jet. However, not vital.)



In the cockpit:
Control panel
PAGE 1:
1:Rocket launcher (as you can see.)
2:Gutling gun (not really thst hard to understand, right?)
3:Camera (at the front)
4:Camera (at the top)
5:Camera (at the back)
6:Camera (at the bottom)
7:Navigation light (the lights which are placed on two side of the jet, one red, one green.)
8:Beacon light (the flashing white lights on the wings)
9:Beacon light 2 (the fleshing red lights at the top of the jet)
Make sure you are using the correct instruction lights in case of accident both in space and atmospheric environments!! (LOL, just joking)

PAGE 2:
1:Landing gear autolock switch
2:Landing gear release
3:Connector switch lock
4:Ion thrusters switch
5:Hydrogen thrusters switch
6:Landing light (the white lights at the bottom which are used for landing)
7:EJECT system (this will detonate a bomb and sperate the cockpit from the jet. A parachut will then be deployed.)
8:Antenna
9:Beacon

Page 3:
1:Secure mod (this will shut down most of the system in the jet, use it after landing)
2:Figther Light (the blue lights around the whole jet)
3:Gyroscopes switch
4:Quick setup (system reboot, the reverse of Secure mod)
5:Projector switch (a extra bit of the Secure mod, doesn't really matter)
6:Slot1 (gutling gun detach)
7:Slot2 (rocket launcher detach)
8:Self destruct (blow up the whole jet. the cockpit will be flashed by red light as a warning.)
9:Gravity (switch for artificial mass)

Page 4:
These are the buttons to control the script: Whip's Speed Matcher Script.
1:Argument "match"
2:Argument "self"
4:Argument "on"
5:Argument "off"
7:Argument "toggle"


As always, hope you enjoy it XD
Fly safe.
10 Comments
Quickshadow10m 3 Apr, 2020 @ 1:16pm 
Is it in Expiramental mode?
flimp 29 Sep, 2018 @ 7:48am 
well i had to abondon adding this ship for now. for some reason when this ship is used for a respawn ship it crashes the game :( i been fighting with it for hours...
TRAV.  [author] 28 Sep, 2018 @ 5:02am 
yeah its fine
flimp 27 Sep, 2018 @ 3:30pm 
hay wanting to use this ship for a crash respawn in this mod https://steamproxy.net/sharedfiles/filedetails/?id=1463027143
i got most the ground work done, just need approval. you mind if i use it?
will post a sample and drop a link tonight of what it will look like
wcxxghost 13 Jul, 2018 @ 3:13pm 
Dude the promo video was awesome!
Lazarus 20 May, 2018 @ 8:43pm 
your videos are a work of art, just wanted to let you know they do not go unappreciated!
_coronal_ 16 Apr, 2018 @ 1:53am 
猜猜我是谁
dionisiovega 9 Apr, 2018 @ 7:20am 
Thanks, I just posted my modless version of your fighter, I should have the modded one up later today
TRAV.  [author] 8 Apr, 2018 @ 9:03pm 
yeah its fine
dionisiovega 8 Apr, 2018 @ 8:53am 
Love the design of this small fighter, would it be alright with you if I posted my modified versions of it, with credits to you for the original design?